SellHead causes players to drop their heads in combat with a configurable drop chance, and allows killers to sell victim's heads for a percentage of their balance.
Features Customizable head name & lore
Customizable messages
Customizable drop chance
Customizable head worth
( can be either static and deducted instantly at death or later when their heads are sold )
Commands /sellhead
/sellhead reload
Permissions sellhead.admin
( required to reload the plugin )
head-drop:
# Whether players should drop heads
enabled: true
chance: 100
sell-head:
# Whether players should be able to other's heads
enabled: true
worth:
# Whether sold player heads should have worth determined
# when dropped or when sold
# ( static means the balance is deducted from their balance at time of death )
static: false
# Percent of dropped player's balance the head should be worth
percent: 10
# Supported placeholders are
# %player% ( who the head belongs to )
# %killer% ( name of the player who killed, blank if environmental / pve )
# %worth% ( worth must be static and determined at drop time for this to work )
head:
name: "&f%player%'s head"
lore: [ ]
messages:
on-sell-seller: "&7You sold &e%victim%'s&r&7 head for &e$%worth%"
on-sell-victim: "&e%seller%&r&7 sold your head for &e$%worth%"
invalid-item: "&cYou must be holding a playerhead to use this command"
reload: "&aSuccesfully reloaded sellheads"
no-permission: "&cYou don't have permission to use that command"