Make item drops behave like experience orbs. They
glide toward or away from players depending on permissions! Speed increases as they get closer, and their motion is affected by water currents and cobwebs just like XP orbs.
Features
Items float towards players if they have the "player.attracted" permission or float away if the player has the "player.repulsed" permission
Items are slowed by cobwebs and water currents
Configurable distance via /attractitems distance <blocks>
Permissions
player.attracted - Items are pulled toward player - true
player.repulsed - Items are pushed away from player - false
attractitems.admin - Use /attractitems command - op
Commands
/attractitems on - Enable attraction
/attractitems off - Disable attraction
/attractitems distance <blocks> - Set attraction range (1–20)