CodellaStacker | [1.16-1.21] | MADE WITH CODELLA AI icon

CodellaStacker | [1.16-1.21] | MADE WITH CODELLA AI -----

MOB STACKER PLUGIN



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DISCLAIMER: THIS PLUGIN WAS MADE USING CODELLA IN 10 MINUTES. IT'S AN ADVANCED AI FOR MINECRAFT PLUGINS. https://codella.ai

CodellaStacker is a lightweight and powerful Spigot/Paper plugin designed to significantly improve server performance by stacking nearby mobs into a single entity. It's perfect for servers with large mob farms or high entity counts, reducing lag while keeping gameplay balanced and configurable.

Features

Automatic Mob Stacking: Automatically detects and stacks mobs of the same type within a configurable radius.
Performance Boost: Drastically reduces the number of entities on your server, leading to lower CPU usage and a smoother experience for players.
Stacking Threshold: Set a minimum number of mobs required to create a stack, preventing small groups from being merged unnecessarily.
Configurable Blacklist: Easily prevent specific mobs (like Villagers, Golems, or any mob you choose) from ever being stacked.
Custom Stack Names: Customize the nameplate of stacked mobs using placeholders for the mob type and stack count (e.g., "Zombie x15").
Simple Commands: In-game commands to view stacking statistics and reload the configuration without a server restart.
Highly Configurable: Every major feature, from stacking radius to name formats, can be easily adjusted in the config.yml file.

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Commands & Permissions

| /cstacker | Shows statistics about active mob stacks. | codellastacker.usage |
| /cstacker reload | Reloads the configuration file. | codellastacker.reload |

*The main command also has the alias `/codellastacker`.*

Configuration

CodellaStacker is configured through a single, easy-to-understand file.

config.yml

This file controls all the core features of the plugin.

Code (YAML):
# CodellaStacker v1.0.0 - Configuration File
# For support, contact Codella.

# The minimum number of mobs of the same type in the specified radius required to form a stack.
# For example, if set to 3, mobs will only be stacked if there are 3 or more of the same type nearby.
stack-threshold
: 3

# The radius (in blocks) to check for nearby entities to stack.
# A smaller radius is better for performance but may stack less often.
stack-radius
: 8

# Mobs in this list will NOT be stacked.
# Use official EntityType names: https://papermc.io/javadocs/paper/1.20/org/bukkit/entity/EntityType.html
blacklist
:
 - "VILLAGER"
  - "WANDERING_TRADER"
  - "IRON_GOLEM"
  - "PLAYER"
  - "ARMOR_STAND"
  - "ITEM_FRAME"

# The format for the display name of a stacked mob.
# Use %type% for the mob type and %amount% for the stack size.
# You can use standard Minecraft color codes with '&'.
stack-name-format
: "&e%type% &fx&a%amount%"
Dependencies

CodellaStacker has no dependencies. It is a standalone plugin.

Installation

1. Download the latest version of CodellaStacker.
2. Place the `CodellaStacker.jar` file into your server's `plugins` folder.
3. Restart your server.
4. Configure the `config.yml` file in the `plugins/CodellaStacker` directory to your liking.
5. Run `/cstacker reload` to apply any configuration changes.

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Resource Information
Author:
----------
Total Downloads: 31
First Release: Jun 16, 2025
Last Update: Jun 17, 2025
Category: ---------------
All-Time Rating:
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