sHealthIndicator - Show Health Of Target icon

sHealthIndicator - Show Health Of Target -----

show target health on actionbar



sHealthIndicator - Show Health Of Target

Tired of generic health bars? sHealthIndicator is a lightweight, performance-focused plugin that gives you complete control over how entity health is displayed on your server. Show players the health of mobs and other players in a clean, modern, and highly customizable way.

From simple action bars to dynamic boss bars, sHealthIndicator is designed to be easy for players to use and incredibly powerful for server owners to configure.

Key Features
  • Multiple Display Methods: Choose the style that fits your server best.
    • Action Bar: A clean, non-intrusive text display above the hotbar.

    • Boss Bar: Uses the vanilla boss bar, with colors that dynamically change with the target's health.

    • Hologram/Nametag (Planned): Display health directly above the entity.

    • Title/Subtitle (Planned): A dramatic display for special boss mobs.
  • Deep Customization: Make the indicator look exactly how you want.
    • Custom Formatting: Use placeholders like %name%, %health%, %max_health%, and %percent%.

    • Dynamic Health Bars: Create text-based bars using %bar% and customize the symbols (|, ■, etc.).

    • Color Gradients: Automatically change the text color from green to yellow to red as health drops.
  • Smart Triggers & Conditions: Control exactly when and how the indicator appears.
    • Trigger Events: Show health ON_LOOK (when a player aims at an entity) or ON_HIT (after a player deals damage).

    • Visibility Control: Restrict visibility by permission (shealthindicator.see), per-world, or by blacklisting specific entities (like the Ender Dragon).
  • Performance First: Built to run smoothly on any server.
    • Optimized to prevent server lag, with efficient tasks and update throttling.
Total Control: The Config
Almost every aspect of sHealthIndicator can be changed in the config.yml. Here is a small sample of what you can do:

Code (YAML):
# The main display method. Options: ACTION_BAR, BOSS_BAR
display_method
: ACTION_BAR

# When to show the indicator. Options: ON_LOOK, ON_HIT
trigger_event
: ON_LOOK

# Max distance (in blocks) to trigger the indicator on look.
trigger_distance
: 16

# --- Formatting ---
# Use placeholders: %name%, %health%, %max_health%, %percent%, %bar%
action_bar_format
: "&e%name% &7- %bar% &a%health%&7/&c%max_health%"

# --- Bar Formatting ---
bar
:
  symbol
: "■"
  size
: 20
  # Colors change based on health percentage.
  color_full
: "&a"
  color_half
: "&e"
  color_low
: "&c"

# --- Conditions ---
# A list of entity types to ignore.
entity_blacklist
:
 - "ender_dragon"
  - "wither"
  - "armor_stand"
Commands & Permissions
Commands:

  • /shi reload - Reloads the configuration file.

  • /shi toggle - Allows a player to turn the health indicator on or off for themselves.
Permissions:

  • shealthindicator.admin.reload - Access to the reload command. (Default: op)

  • shealthindicator.toggle - Access to the toggle command. (Default: true)

  • shealthindicator.see - Required to see health indicators if require_permission is enabled in the config. (Default: true)
Resource Information
Author:
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Total Downloads: 19
First Release: Jun 8, 2025
Last Update: Jun 8, 2025
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