Code (Text):
options:
# Not recommended to adjust
face_scale: 8
# {_image1::%integer%} variable is a singular line of the players face sent in chat.
line1: "%{_image1::1}%"
line2: "%{_image1::2}% &fWelcome to &3&lServer Name&f!"
line3: "%{_image1::3}%"
line4: "%{_image1::4}% &e&lIP: &fserverip.net"
line5: "%{_image1::5}% &3&lDISCORD: &fdiscord.gg/serverlink"
line6: "%{_image1::6}% &d&lSTORE: &fstore.serverstore.net"
line7: "%{_image1::7}%"
line8: "%{_image1::8}%"
# Sound effects that play when a player joins
# Set enabled to false to disable
sounds:
enabled: true
# List of sounds to play when a player joins
# Format: SOUND_NAME, volume (0.0-1.0), pitch (0.5-2.0)
# For a list of valid sounds, see: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
list:
- "ENTITY_PLAYER_LEVELUP, 1.0, 1.0"
- "ENTITY_FIREWORK_ROCKET_BLAST, 0.8, 1.2"
# Effects that appear when a player joins
effects:
# Spawn firework rockets when a player joins
firework:
enabled: true
# Number of rockets to spawn
count: 1
# Random colors for the firework
random_colors: true
# If random_colors is false, use these colors (RGB format)
colors:
- "255, 0, 0" # Red
- "0, 0, 255" # Blue
- "0, 255, 0" # Green
- "255, 255, 0" # Yellow
# Firework type: BALL, BALL_LARGE, STAR, BURST, CREEPER
type: "BALL_LARGE"