Run /apocalypse to engage the Eternal Night and
Zombified Piglin Aggro
You can also optionally increase mob cap and spawning radius for even more chaos
Almost every mob that spawns will be a
zombie!
Disclaimer: There are no custom zombies :/ Just regular vanilla ones
Zombies are faster and will call reinforcements more often
They also spawn in larger groups
This is my first ever plugin so I decided to do something simple, I'm still trying to understand Java so I hope you don't bump into any bugs that I didn't manage to catch.
As for compatibility I'm not too sure about that either, I use a Spigot Server with a plugins folder
- Most Peaceful Mobs remain unchanged
- Dolphins, Glow Squids & Pufferfish turn into Drowned when spawned
- Squids, Cod, Salmon and Tropical Fish CANNOT be turned into Drowned or Drowned will endlessly spawn as the game tries to fill up the passive aquatic mob cap and failing as they all turn into drowned ending up with infinite drowned
- Horses and Donkeys turn into RIDEABLE
Zombie Horses that comes equipped with a saddle
-
Villagers and
Wandering Traders turn into
Zombie Villagers -Striders turn into
Zombified Piglins
- Most Neutral Mobs have been changed into
Zombies except Pandas and Trader Llamas
- Most Hostile Mobs have been changed into
Zombies - Bosses (Ender Dragon, Wither, Warden, Elder Guardian) remain unchanged
- A few other mobs also remain unchanged (Phantoms, Blaze, Endermen, Vex, Ravagers) either because you need them to beat the game or because they will only spawn under certain conditions (Raids and Evokers)
- Villager looking hostile mobs will be changed to
Zombie Villagers (Evoker, Witch, Vindicators, Pillagers)
- Any of the above mentioned mobs spawning in a desert will be turned into a
Husk instead
- Any of the above mentioned mobs spawning underwater will be converted into a
Drowned instead
- All Nether mobs (Except Blazes and Endermen) will be converted into
Zombified Pilgins (Skeletons will still be converted into normal zombies)
-
Hoglins will be converted to
Zoglins
- Plugin will set it to midnight and turn off Day Night Cycle
- Plugin will set all
Zombified Piglins to aggro the player(s) when activated
- All Zombified Mobs will move much faster (Set Speed, can't be toggled as of now :/)
-
Zombified Mobs will call for reinforcements more often