SimpleMoreSounds icon

SimpleMoreSounds -----

Plays global sounds when player type in chat and more! | 28 fully customizable sounds



SimpleMoreSounds - The ultimate audio enhancement plugin that transforms your Minecraft server into an immersive soundscape. With 28 fully customizable sound events, this plugin adds rich audio feedback to virtually every player interaction, creating a more engaging and atmospheric gameplay experience.

Play sounds when:
  • Chat & Social: Chat messages, player mentions, private messages (vanilla + EssentialsX)
  • Player Actions: Item drops, hotbar switching, inventory management, teleportation
  • Combat System: Critical hits, mob/player kills, arrow shooting, tool breaking
  • World Interactions: Furnace, crafting table, anvil, enchanting table usage
  • Fishing Activities: Casting and catching sounds with state detection
  • Server Events: Join/quit sounds, first-time player welcomes, death notifications
  • Progression: Experience gain, advancement completion, respawn effects
  • and more!
⚙️ Advanced Configuration:

  • Individual Control: Enable/disable any sound independently
  • Audio Customization: Adjust volume (0.0-1.0) and pitch (0.5-2.0) per event
  • Smart Detection: Intelligent mention system and private message recognition
Advanced Configuration
config.yml:
Code (YAML):
[/SIZE ] [/I ]
# ========================================
# SimpleMoreSounds - Configuration
# ========================================
# Plugin to add custom sounds to server events
#
# Parameters for each sound:
# - enabled: true/false (enable/disable the sound)
# - sound: name of the sound (see Minecraft sound list)
# - volume: 0.0-1.0 (sound volume)
# - pitch: 0.5-2.0 (sound pitch)

# Sound when a player types in chat
chat_sound
:
  enabled
: true
  sound
: "ENTITY_ITEM_PICKUP"
  volume
: 0.5
  pitch
: 1.0

# Sound when a player tag someone in chat (Player nickname)
mention_sound
:
  enabled
: true
  sound
: "BLOCK_NOTE_BLOCK_CHIME"
  volume
: 1.0
  pitch
: 1.5

# Sound when a player send a msg (/msg, /tell..)
private_message_sound
:
  enabled
: true
  sound
: "BLOCK_NOTE_BLOCK_BELL"
  volume
: 1.0
  pitch
: 1.2

# Sound when a player drops an item
item_drop_sound
:
  enabled
: true
  sound
: "ENTITY_ARROW_SHOOT"
  volume
: 0.7
  pitch
: 0.8

# Sound when a player dies
death_sound
:
  enabled
: true
  sound
: "ENTITY_PLAYER_DEATH"
  volume
: 1.0
  pitch
: 1.0

# Sound when a player joins for the first time
first_join_sound
:
  enabled
: true
  sound
: "ENTITY_PLAYER_LEVELUP"
  volume
: 1.0
  pitch
: 1.2

# Sound when a player connects
join_sound
:
  enabled
: true
  sound
: "BLOCK_NOTE_BLOCK_CHIME"
  volume
: 0.8
  pitch
: 1.0

# Sound when a player disconnects
quit_sound
:
  enabled
: true
  sound
: "BLOCK_NOTE_BLOCK_BASS"
  volume
: 0.8
  pitch
: 0.8

# Sound when a player runs a command
command_sound
:
  enabled
: true
  sound
: "UI_BUTTON_CLICK"
  volume
: 0.3
  pitch
: 1.0

# Sound when a player switches hotbar slot
hotbar_switch_sound
:
  enabled
: true
  sound
: "ITEM_ARMOR_EQUIP_LEATHER"
  volume
: 0.2
  pitch
: 1.5

# Sound when a player closes inventory
inventory_close_sound
:
  enabled
: true
  sound
: "BLOCK_CHEST_CLOSE"
  volume
: 0.6
  pitch
: 1.0

# ========================================
# COMBAT SOUNDS
# ========================================

# Sound when a player lands a critical hit
critical_hit_sound
:
  enabled
: true
  sound
: "BLOCK_ENCHANTMENT_TABLE_USE"
  volume
: 1.0
  pitch
: 1.2

# Sound when a player shoots an arrow
arrow_shoot_sound
:
  enabled
: true
  sound
: "ENCHANT_THORNS_HIT"
  volume
: 1.7
  pitch
: 1.0

# Sound when a player kills a mob
mob_kill_sound
:
  enabled
: true
  sound
: "PARTICLE_SOUL_ESCAPE"
  volume
: 1.1
  pitch
: 1.3

# Sound when a player kills another player (PvP)
player_kill_sound
:
  enabled
: true
  sound
: "ENTITY_LIGHTNING_BOLT_THUNDER"
  volume
: 0.4
  pitch
: 1.5

# ========================================
# INTERACTION SOUNDS
# ========================================

# Sound when a player uses a furnace
furnace_use_sound
:
  enabled
: true
  sound
: "BLOCK_FURNACE_FIRE_CRACKLE"
  volume
: 0.6
  pitch
: 1.0

# Sound when a player uses a crafting table
crafting_table_use_sound
:
  enabled
: true
  sound
: "BLOCK_WOOD_PLACE"
  volume
: 0.5
  pitch
: 1.2

# Sound when a player uses an anvil
anvil_use_sound
:
  enabled
: true
  sound
: "BLOCK_ANVIL_USE"
  volume
: 0.7
  pitch
: 1.0

# Sound when a player uses the enchanting table
enchanting_table_use_sound
:
  enabled
: true
  sound
: "BLOCK_ENCHANTMENT_TABLE_USE"
  volume
: 0.8
  pitch
: 1.0

# ========================================
# FISHING SOUNDS
# ========================================

# Sound when a player casts the fishing rod
fishing_cast_sound
:
  enabled
: true
  sound
: "ENTITY_FISHING_BOBBER_THROW"
  volume
: 0.6
  pitch
: 1.0

# Sound when a player catches something fishing
fishing_catch_sound
:
  enabled
: true
  sound
: "ENTITY_FISHING_BOBBER_RETRIEVE"
  volume
: 0.8
  pitch
: 1.1

# ========================================
# MISCELLANEOUS SOUNDS
# ========================================

# Sound when a tool breaks
tool_break_sound
:
  enabled
: true
  sound
: "UI_TOAST_CHALLENGE_COMPLETE"
  volume
: 1.0
  pitch
: 0.8

# Sound when a player respawns
player_respawn_sound
:
  enabled
: true
  sound
: "ENTITY_PLAYER_BREATH"
  volume
: 0.7
  pitch
: 1.0

# Sound when a player teleports
teleport_sound
:
  enabled
: true
  sound
: "ENTITY_ENDERMAN_TELEPORT"
  volume
: 0.8
  pitch
: 1.2

# ========================================
# INVENTORY SOUNDS
# ========================================

# Sound when a player’s inventory is full
inventory_full_sound
:
  enabled
: true
  sound
: "BLOCK_NOTE_BLOCK_BASS"
  volume
: 0.8
  pitch
: 0.5

# Sound when a player opens a shulker box
shulker_open_sound
:
  enabled
: true
  sound
: "UI_LOOM_TAKE_RESULT"
  volume
: 0.7
  pitch
: 1.0

# ========================================
# PROGRESSION SOUNDS
# ========================================

# Sound when a player completes an advancement
advancement_complete_sound
:
  enabled
: false
  sound
: "UI_TOAST_CHALLENGE_COMPLETE"
  volume
: 0.5
  pitch
: 1.0

# Sound when a player gains experience
experience_gain_sound
:
  enabled
: true
  sound
: "ENTITY_EXPERIENCE_ORB_PICKUP"
  volume
: 0.3
  pitch
: 1.0

  #          SOUND LIST:
  # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
[I ] [SIZE=2 ]

  #          SOUND LIST:
  # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
 

Use other sounds here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html



Admin Tools
  • /soundsreload Command: Reload config without restarting
    • Aliases: /smsreload
    • Permission: simplemoresounds.reload
My Other Plugins:
SimpleCommandItem | SimpleCommandBlocker
Resource Information
Author:
----------
Total Downloads: 149
First Release: Feb 26, 2025
Last Update: Jun 6, 2025
Category: ---------------
All-Time Rating:
4 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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