AnimatedArchitecture icon

AnimatedArchitecture -----

Create big, ANIMATED doors, drawbridges, portcullises, flags, windmills, and more!



AnimatedArchitecture

[​IMG]

AnimatedArchitecture is a plugin for the Minecraft server mod Spigot. Its aim is to enhance your
server with animated blocks that can be used to create many kinds of animated architectural structures.

AnimatedArchitecture is a rewrite of the old BigDoors plugin. You can find the legacy BigDoors plugin
here.

Preview


Supported structure types

The following structure types are currently supported:

  • Big Doors
  • Clocks that display the in-game time
  • Drawbridges
  • Flags
  • Garage Doors
  • Portcullises
  • Revolving Doors
  • Sliding Doors
  • Windmills

Using AnimatedArchitecture

Requirements:

  • Java 21+
  • A Spigot server (or a fork of Spigot) for Minecraft 1.20+
  • Vault

Installation:

  • Grab the files of the latest release. You will need
    to grab the AnimatedArchitecture-Spigot.jar file.
  • Place the AnimatedArchitecture-Spigot.jar in the plugins directory of your server.
  • (Re)start your server.
  • Optionally, configure the plugin to your liking by editing the config files in the newly generated
    AnimatedArchitecture folder.

Importing BigDoors' Database

As of release Alpha 0.1.8.44, BigDoors has a command that allows
you to export the old database to the new format. Newer versions may contain additional improvements to the export
process, so it is recommended to use the latest version of BigDoors to export your database.

While running a supported version, you can run the BigDoors PrepareDatabaseForV2 command in
the console
to export the database. Read the output in the console to see if everything was exported correctly.
Running this command does not affect the existing database for BigDoors.

After the export process has completed, you can copy the new structures.db file out of the BigDoors folder into
the AnimatedArchitecture folder. You will now be able to use the structures you created in BigDoors!

Please note that the export process may not always produce a perfect conversion, potentially leading to minor
inconsistencies, such as incorrect opening directions under certain circumstances. Despite these occasional
discrepancies, the majority of exported structures should function properly. Any errors can be easily rectified in-game
using available commands or the menu.

Translations

Official translations

Official translations are managed through Weblate:
[​IMG]


Custom translations

By default, the plugin will use the messages from localization/translations.bundle.
This file is regenerated every time the plugin restarts, so please do not edit this file manually.

All translation keys used by the plugin are also written to a localization/translations.properties file.
When you provide one or more keys with a value, the plugin will create a new file the next time it restarts:
localization/translations_patched.properties. This file contains the same data as the 'base' bundle, except for any
lines you changed in the properties file.
To put it simply, you can override any of the official translations using the properties file.

One thing to keep in mind when trying to override translations is that it respects the locale entry.
This means that the translations.properties file only overrides the base localization messages.
The way the localization system works, is that it first tries to get the translated message from the locale defined in
the config, and, if that does not exist, from the base localization file.

For example, if you set the locale to nl_NL (Dutch) in the config, the plugin will try to retrieve messages from
translations_nl_NL.properties first. If no value is provided for the key the plugin is looking for, it will try the
translations.properties file next.

So, if you have set your locale to nl_NL in the config and want to override the default translations,
follow these steps:

  1. Copy translations.properties to translations_nl_NL.properties.
  2. Apply the changes you wish to make.
    • You can check the files in localization/translations.bundle to see the current translations.
  3. Restart either the server or the plugin.
    • You can restart the plugin with /AnimatedArchitecture restart

Compiling AnimatedArchitecture

Compilation requirements:

  • Java 21+
  • Maven

You can then compile the project by running the following command in this directory:

mvn package

To also run all the tests, static analysis tools etc., you can run the following command:

mvn -P=errorprone test package checkstyle:checkstyle pmd:check

The AnimatedArchitecture-Spigot.jar file can then be found
in animatedarchitecture-spigot/spigot-core/target/AnimatedArchitecture-Spigot.jar.</br>
The jars for each structure type can be found in structures/StructuresOutput/<StructureType>.jar.

Developers

This project can be included as a dependency using JitPack.

For the artifactId field, you can use any of the core modules. For the following examples below, we will
use spigot-core. This module contains the implementations for the Spigot platform, as well as some utility methods and
classes that make it easier to work with.

You could also use animatedarchitecture-core if you wish to only use the API and not the Spigot platform.

Maven
Code (XML):

<repositories>
    <repository>
        <id>jitpack.io </id>
        <url>https://jitpack.io </url>
    </repository>
</repositories>
 
Code (XML):

<dependencies>
    <dependency>
        <groupId>com.github.PimvanderLoos.AnimatedArchitecture </groupId>
        <artifactId>spigot-core </artifactId>
        <version>0.5 </version>
        <scope>provided </scope>
    </dependency>
</dependencies>
 
Gradle
Code (gradle (Unknown Language)):
repositories {
    maven { url "https://jitpack.io/" }
}

dependencies {
    compileOnly("com.github.PimvanderLoos.AnimatedArchitecture", "spigot-core", "0.5")
}
 
Documentation

The javadocs for this project can be found here.
Resource Information
Author:
----------
Total Downloads: 51
First Release: Feb 16, 2025
Last Update: Feb 17, 2025
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All-Time Rating:
2 ratings
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