AI-Optimizer – A Revolutionary Performance Plugin!
✅ Base Features
Entity Optimization – AI-Optimizer enhances Entity performance by a minimum of ~30%, reducing lag with Mob Farms, Spawn Behavior & Mob Mechanics being untouched, allowing more players on the server!
️⭐ Experimental Features
Dynamic AI Grouping – Dynamically groups AI based on various factors, allowing large farms to exist without affecting TPS that much. Command: /aio toggle-ai-groups
Dynamic AI Scaling – Dynamically adjusts AI based on various factors to ensure a playable experience with many entities. Command: /aio toggle-ai-scaling
️️️ ⭐ Admin Features
Complete AI Control – Set specific Ticking, Pathfinding & Mob States - Made for Debugging
Emergency Settings – In the case of extreme Mobfarms lagging or crashing your server and you need to act fast:
/aio toggle-collision-disabler (allow the plugin to manage collisions based on various factors)
/aio disable-collisions RADIUS (force disable collisions of mobs - no radius = global > undo via /aio reset-collisions)
/aio freeze RADIUS (freeze mobs - still interactable to minimize player experience impact - undo via /aio unfreeze RADIUS - no radius = global)
⭐ Debugging Features
Debug Mode – Allow the plugin to show you all the needed information about a mob as a nametag above it (via packets only visible to the player who issued the command) Command: /aio debug true/false
Displayed Info:
S - Server TPS
Range - [0-20]
Optimal [>16]
T - Thinking speed
Range
default - [0-15]
testing/debugging - [0-20]
Optimal [>14]
P - Pathfinding speed
Range
default - [0-15]
testing/debugging - [0-20]
Optimal [>12]
T - What type/status does it have?
Default
normal
co/co+
co2/co2+
Special
freeze
reset
stuck/stuck+
F - Is it frozen?
[true/false]
C - Does it have a collision?
[true/false]
BD - Is it idle?
[true/false]
Only visible if true
⭐ What Makes AI-Optimizer Unique?
Tested with extreme stress conditions – 150x vanilla Mobcaps while maintaining a playable experience!