GUI Editor The in-game GUI makes configuration effortless! Access it with
/aa edit
Features:
✅ Add, edit, and delete presets without YAML
✅ Configure auto-announcements on the fly
✅ Set up join/first-join messages
✅ Real-time preview of messages
Demo Screenshots
Sending Presets
Join Messages
Sending Custom Messages
⚙️ Configuration All settings are editable through the in-game GUI or the
config.yml file.
Code (YAML):
# ###################################################################################################### # ## ## # ## AdvancementAnnouncer v1.6.0 by Altkat(StreetMelodeez) ## # ## Discord: streetmelodeez ## # ## Please use /aa reload to apply changes. ## # ## You can use /aa edit in game chat to edit this file. ## # ## ## # ###################################################################################################### # # Custom Model Data Usage Examples: # custom-model-data: 123456 for direct integer. # custom-model-data: itemsadder:fire_sword for ItemsAdder. # custom-model-data: nexo:forest_sword for Nexo. # # ###################################################################################################### # # Sound Usage: # You can add a sound to any announcement. # sound: "ENTITY_PLAYER_LEVELUP" # A list of sounds can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html # Leave "" for no sound. # Recommendation: Use sounds with only TASK and GOAL types since CHALLENGE type has its own sound effect. # # ###################################################################################################### # # Hex Color Usage: # This plugin supports Hex colors. # Use the format &#RRGGBB (e.g., &#FF0000) in any message. # # ###################################################################################################### # # Auto-Announce & Message Options: # enabled: true/false - should the plugin announce messages automatically. # interval: in seconds - time between auto-announcements. # mode: "ORDERED" or "RANDOM" - the order of messages. # style: "GOAL", "TASK", or "CHALLENGE" - the frame style of the toast. # icon: Any valid Material name from Spigot. # (e.g., "DIAMOND", "GOLDEN_APPLE") # List: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html # # ###################################################################################################### # # Placeholder Usage: # You can use placeholders from PlaceholderAPI in the messages. like %player_name% # # ###################################################################################################### # # How to print multiple lines: # Use | to print on a new line (If you print a one line message top line will be minecraft's default line (e.g, Goal Reached!) # # ###################################################################################################### presets:
preset1:
message: "&aThis is my &6cool|&amessage wow!" style: "GOAL" icon: "DIAMOND" custom-model-data: "" sound: "ENTITY_PLAYER_LEVELUP" store-preset:
message: "&6You can get ranks|&6on our store &b/store" style: "TASK" icon: "EMERALD" custom-model-data: "" sound: "" discord-preset:
message: "&9Join our discord server|&bdiscord.gg/yourdc" style: "CHALLENGE" icon: "BOOK" custom-model-data: "" sound: "" greeting:
message: "6DAF4H6BBE5eȥCD5lȣDC6lȡEB6o &e%player_name% 6DAF4H6D2F0o6C9ECw 6B9E3i6B1DFs 6A0D7iᕺD3t ᕯCBgȣFC7oᕥC2iȢFBEnᕚBAgȡEB6?" style: GOAL
icon: SUNFLOWER
custom-model-data: "" sound: "ENTITY_EXPERIENCE_ORB_PICKUP"
# Messages to be displayed when players join the server. # If you add more than one message, a random one will be selected and displayed. join-features:
join-messages:
enabled: true
messages:
welcome-back-1:
message: '&eWelcome back, &a
%player_name%!' style: GOAL
icon: GOLDEN_APPLE
custom-model-data: "" sound: "ENTITY_PLAYER_LEVELUP" welcome-back-2:
message: '&7
[&a+&7
] &f
%player_name%' style: TASK
icon: TOTEM_OF_UNDYING
custom-model-data: "" sound: "ENTITY_EXPERIENCE_ORB_PICKUP" first-join-messages:
enabled: true
messages:
first-join-1:
message: '&dWelcome to the server, &b
%player_name%!' style: CHALLENGE
icon: CAKE
custom-model-data: "" sound: "ENTITY_PLAYER_LEVELUP" first-join-2:
message: '&b
%player_name% &ejoined for the first time!' style: GOAL
icon: TOTEM_OF_UNDYING
custom-model-data: "" sound: "ENTITY_EXPERIENCE_ORB_PICKUP"
#These are the messages shown to players #You can edit these messages lang-messages:
plugin-prefix: "ḈFF[Advancement Announcer] &r" config-reloaded: "LFF90Config reloaded!" wrong-usage: "&#F86B6BWrong usage! Please use &e/aa toggle <announcements|sounds>" announcements-toggled-on: "LFF90You now see the advancement announcements!" announcements-toggled-off: "&#F86B6BYou no longer see the advancement announcements!" sounds-toggled-on: "LFF90Announcement sounds are now enabled!" sounds-toggled-off: "&#F86B6BAnnouncement sounds are now disabled!" no-permission: "&#F86B6BYou don't have permission to use this command."
Compatibility
Paper (1.16.5 - 1.21.x): ✅ Fully Supported
Spigot (1.16.5 - 1.21.x): ✅ Fully Supported
Soft Dependencies:
PlaceholderAPI (Optional) - Enable placeholder support
ItemsAdder (Optional) - Custom model data integration