Advancement Announcer | Custom Advancement Messages icon

Advancement Announcer | Custom Advancement Messages -----

Send custom advancement messages




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Custom Toast Advancement Messages for Your Server

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Create stunning advancement announcements with full color support, custom sounds, and model data!

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✨ Features

Full Color Support
Legacy colors ( &a), gradients, and Hex colors ( &#RRGGBB) in all messages and GUI elements

Custom Sounds
Add custom sounds to announcements. Supports default Minecraft sounds and custom resource pack sounds

Custom Model Data (CMD)
Display items with custom model data. Supports integers, ItemsAdder, and Nexo

Advanced Player Toggles
Players can independently toggle announcements or just sounds with /aa toggle

In-Game GUI Editor
Manage everything from an easy-to-use interface ( /aa edit). No YAML editing needed!


Join Messages

Welcome players with unique announcements on join or first join with random selection

Automated Messages
Set up unlimited auto-broadcast messages on a timer with ORDERED or RANDOM mode

PlaceholderAPI Support
Use any PAPI placeholders in your messages for dynamic content

Multiple Presets
Create and manage unlimited message presets with different styles and settings

Update Checker
Automatic notifications for new versions available


Commands

Main Commands
  • /aa edit: Opens the main configuration GUI (advancementannouncer.admin)
  • /aa reload: Reloads the configuration file (advancementannouncer.admin)
  • /aa toggle: Toggle announcements or sounds (advancementannouncer.toggle)
Send Commands
Code (plain (Unknown Language)):
/aa send preset <presetName> <target>
Sends a pre-configured preset with saved style, icon, sound, and custom model data.

Code (plain (Unknown Language)):
/aa send <style> <icon> <target> <message/presetName>
Send a fully custom message or override a preset's visual settings.

Options:
  • Style: GOAL, TASK, CHALLENGE
  • Icon: Any valid Material name
  • Target: Player name or all
Toggle Command
Code (plain (Unknown Language)):
/aa toggle <announcements|sounds>
  • announcements - Toggle visibility of announcements
  • sounds - Toggle announcement sounds (silently notify)

Permissions
Code (YAML):
advancementannouncer.admin
  ├─ Full access to all commands and GUI
  └─ Includes all sub-permissions

advancementannouncer.toggle
  ├─ advancementannouncer.toggle.announcements
  │  └─ Toggle announcements visibility
  └─ advancementannouncer.toggle.sounds
      └─ Toggle announcement sounds
GUI Editor
The in-game GUI makes configuration effortless! Access it with /aa edit


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Features:
  • ✅ Add, edit, and delete presets without YAML
  • ✅ Configure auto-announcements on the fly
  • ✅ Set up join/first-join messages
  • ✅ Real-time preview of messages

Demo Screenshots

Sending Presets
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Join Messages
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Sending Custom Messages
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⚙️ Configuration
All settings are editable through the in-game GUI or the config.yml file.

Code (YAML):

# ######################################################################################################
# ##                                                                                                  ##
# ##   AdvancementAnnouncer v1.6.0 by Altkat(StreetMelodeez)                                          ##
# ##   Discord: streetmelodeez                                                                        ##
# ##   Please use /aa reload to apply changes.                                                        ##
# ##   You can use /aa edit in game chat to edit this file.                                           ##
# ##                                                                                                  ##
# ######################################################################################################
#
# Custom Model Data Usage Examples:
#   custom-model-data: 123456 for direct integer.
#   custom-model-data: itemsadder:fire_sword for ItemsAdder.
#   custom-model-data: nexo:forest_sword for Nexo.
#
# ######################################################################################################
#
# Sound Usage:
#   You can add a sound to any announcement.
#   sound: "ENTITY_PLAYER_LEVELUP"
#   A list of sounds can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
#   Leave "" for no sound.
#   Recommendation: Use sounds with only TASK and GOAL types since CHALLENGE type has its own sound effect.
#
# ######################################################################################################
#
# Hex Color Usage:
#   This plugin supports Hex colors.
#   Use the format &#RRGGBB (e.g., &#FF0000) in any message.
#
# ######################################################################################################
#
# Auto-Announce & Message Options:
#   enabled: true/false - should the plugin announce messages automatically.
#   interval: in seconds - time between auto-announcements.
#   mode: "ORDERED" or "RANDOM" - the order of messages.
#   style: "GOAL", "TASK", or "CHALLENGE" - the frame style of the toast.
#   icon: Any valid Material name from Spigot.
#     (e.g., "DIAMOND", "GOLDEN_APPLE")
#     List: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
#
# ######################################################################################################
#
# Placeholder Usage:
#   You can use placeholders from PlaceholderAPI in the messages. like %player_name%
#
# ######################################################################################################
#
# How to print multiple lines:
#   Use | to print on a new line (If you print a one line message top line will be minecraft's default line (e.g, Goal Reached!)
#
# ######################################################################################################

presets
:
  preset1
:
    message
: "&aThis is my &6cool|&amessage wow!"
    style
: "GOAL"
    icon
: "DIAMOND"
    custom-model-data
: ""
    sound
: "ENTITY_PLAYER_LEVELUP"
  store-preset
:
    message
: "&6You can get ranks|&6on our store &b/store"
    style
: "TASK"
    icon
: "EMERALD"
    custom-model-data
: ""
    sound
: ""
  discord-preset
:
    message
: "&9Join our discord server|&bdiscord.gg/yourdc"
    style
: "CHALLENGE"
    icon
: "BOOK"
    custom-model-data
: ""
    sound
: ""
  greeting
:
    message
: "&#54DAF4H&#54BBE5e&#549CD5l&#547DC6l&#545EB6o &e%player_name% &#54DAF4H&#54D2F0o&#54C9ECw
        &#54B9E3i&#54B1DFs &#54A0D7i&#5498D3t &#5487CBg&#547FC7o&#5477C2i&#546FBEn&#5466BAg&#545EB6?"

    style
: GOAL
    icon
: SUNFLOWER
    custom-model-data
: ""
    sound
: "ENTITY_EXPERIENCE_ORB_PICKUP"


auto-announce
:
  enabled
: false
  interval
: 30
  mode
: "ORDERED"
  messages
:
    custommessage
:
      message
: "&9Join our discord server|&bdiscord.gg/yourdc"
      style
: "TASK"
      icon
: "DIAMOND"
      custom-model-data
: ""
      sound
: "ENTITY_EXPERIENCE_ORB_PICKUP"
    custommessage2
:
      message
: "&eHello|&eHow is it going?"
      style
: "GOAL"
      icon
: "EMERALD"
      custom-model-data
: ""
      sound
: ""
    vipmessage
:
      message
: "&6You can get ranks|&6on our store &b/store"
      style
: "CHALLENGE"
      icon
: "GOLD_INGOT"
      custom-model-data
: ""
      sound
: ""


# Messages to be displayed when players join the server.
# If you add more than one message, a random one will be selected and displayed.
join-features
:
  join-messages
:
    enabled
: true
    messages
:
      welcome-back-1
:
        message
: '&eWelcome back, &a %player_name%!'
        style
: GOAL
        icon
: GOLDEN_APPLE
        custom-model-data
: ""
        sound
: "ENTITY_PLAYER_LEVELUP"
      welcome-back-2
:
        message
: '&7 [&a+&7 ] &f %player_name%'
        style
: TASK
        icon
: TOTEM_OF_UNDYING
        custom-model-data
: ""
        sound
: "ENTITY_EXPERIENCE_ORB_PICKUP"

  first-join-messages
:
    enabled
: true
    messages
:
      first-join-1
:
        message
: '&dWelcome to the server, &b %player_name%!'
        style
: CHALLENGE
        icon
: CAKE
        custom-model-data
: ""
        sound
: "ENTITY_PLAYER_LEVELUP"
      first-join-2
:
        message
: '&b %player_name% &ejoined for the first time!'
        style
: GOAL
        icon
: TOTEM_OF_UNDYING
        custom-model-data
: ""
        sound
: "ENTITY_EXPERIENCE_ORB_PICKUP"



#These are the messages shown to players
#You can edit these messages
lang-messages
:
  plugin-prefix
: "&#7688FF[Advancement Announcer] &r"
  config-reloaded
: "&#76FF90Config reloaded!"
  wrong-usage
: "&#F86B6BWrong usage! Please use &e/aa toggle <announcements|sounds>"
  announcements-toggled-on
: "&#76FF90You now see the advancement announcements!"
  announcements-toggled-off
: "&#F86B6BYou no longer see the advancement announcements!"
  sounds-toggled-on
: "&#76FF90Announcement sounds are now enabled!"
  sounds-toggled-off
: "&#F86B6BAnnouncement sounds are now disabled!"
  no-permission
: "&#F86B6BYou don't have permission to use this command."
 


Compatibility
  • Paper (1.16.5 - 1.21.x): ✅ Fully Supported
  • Spigot (1.16.5 - 1.21.x): ✅ Fully Supported
Soft Dependencies:
  • PlaceholderAPI (Optional) - Enable placeholder support
  • ItemsAdder (Optional) - Custom model data integration
  • Nexo (Optional) - Custom model data integration

Support
Have questions or found a bug? Reach out!

License
This project is licensed under the MIT License - see the LICENSE file for details.

Third-party Libraries:

Resource Information
Author:
----------
Total Downloads: 249
First Release: Dec 31, 2024
Last Update: Nov 14, 2025
Category: ---------------
All-Time Rating:
6 ratings
Find more info at altkat.github.io...
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Released: --------------------
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