In Restaurant Rush players manage their own restaurant by preparing dishes, serving customers, and keeping the place clean. The goal is to earn the highest score by satisfying orders quickly and maintaining cleanliness before time runs out!
Fast-paced minigame Collect food from the kitchen (fridge, oven pantry), realize customers' orders and clean the tables after them. Act quickly to score the most points!
100% translatable All plugin messages are translatable. Made them unique!
Fully customizable Most of the plugin features are configurable. Change them as you want to make the experience unique to your server.
Database, BungeeCord and Velocity support Save player stats in a database, create arenas on multiple servers, and link them using bungeecord or velocity!
Multiple ways to join Join specific arena or choose one automatically. Use a command, a sign or GUI.
Sounds, particles, titles, actionbars To enhance the game experience and give players useful tips. All fully customizable.
Stats with PlaceholderAPI support Stats are collected during games and can be displayed using a command or somewhere else using PlaceholderAPI.
Open for new ideas Have an idea for a new plugin feature? Share it on the discord server! I will think about adding it to a new plugin version!
Progressive difficulty Over the time, customers arrive faster and place more complex orders. The faster you serve them, the more points you get.
Villager pathfinding Customers will automatically walk from the restaurant entrance to their designated table.
Tutorial at the beginning Each game starts with a quick tutorial, so that the new players can easily understand the rules.
- The plugin is provided “as-is” with no warranties. Use at your own risk.
- Redistribution, resale, or sharing is prohibited.
- No refunds are provided. All payments are final.
- Decompiling, modifying, extracting plugin source code is not allowed.
- Updates and support will be provided on a best-effort basis but are not guaranteed. Responses and updates may require time and will not always be immediate.