EnergyLib - Manage Electricity System for Plugins icon

EnergyLib - Manage Electricity System for Plugins -----

Easily manage energy production, storage, and consumption with modular components.



EnergyLib is an advanced API designed for Minecraft servers, offering a modular and dynamic energy management system. Whether you're creating technical mods, custom gameplay mechanics, or immersive roleplay features, EnergyLib enables you to effortlessly integrate energy systems into your plugins.

Key Features:
  • Energy Components: Modular components like producers, consumers, storage units, and transporters allow you to easily create and manage complex energy networks.
    • Producers: Generate energy over time (e.g., solar panels, generators).
    • Consumers: Devices that use energy (e.g., machines, lights).
    • Storage Units: Batteries that store excess energy and provide backup during shortages.
    • Transporters: Cables or conduits to move energy between components.
  • Dynamic Network Detection: The system automatically detects and updates energy networks as blocks are placed or removed, seamlessly connecting components in real-time.

  • Energy Flow Management: EnergyLib handles energy production, storage, and consumption efficiently. Excess energy is stored, and shortages are managed by prioritizing consumers based on available energy.

  • Real-Time Updates: Energy networks update every tick to ensure energy flow is balanced and available to all consumers.

  • Persistent Energy Networks: Energy networks and states persist across server restarts, using Minecraft's PersistentDataContainer to store network and component data.

  • Optimized for Performance: EnergyLib is designed with performance in mind. It only processes energy within loaded chunks and utilizes asynchronous operations to avoid lag and maintain server performance.
Use Cases:
  • Custom Generators and Machines: Create machines that produce or consume energy, adding depth and interactivity to your server.
  • Modular Energy Systems: Allow players to design and build their own power grids, using batteries, cables, and generators.
  • Technical Gameplay: Ideal for servers that focus on automation, industry, or complex building systems.
Developer-Friendly API:
EnergyLib is built with flexibility in mind. It provides a clean and extensible API, allowing developers to easily create custom components or modify existing mechanics. With simple hooks for producing, consuming, and transporting energy, it integrates smoothly with your existing plugins.

Why Use EnergyLib?
  • Create immersive, interactive worlds with dynamic energy systems.
  • Support complex gameplay mechanics that involve resource management.
  • Save time with an API that handles the heavy lifting of energy management for you.
  • Keep your server running smoothly with optimized performance and async processing.
If you're looking to add dynamic energy systems to your Minecraft server, EnergyLib is the perfect choice!

In this exemple you can view the test-plugin plugin witch use the librairie to create basic elements and show in console the elements consume, produce, storage, etc...

Resource Information
Author:
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Total Downloads: 15
First Release: Oct 7, 2024
Last Update: Oct 7, 2024
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