BodyHealth introduces a new way to handle player health
by managing damage and healing per body part.
Recommended to be used together with
Realistic Survival for the best experience
Fine-Tuned Damage
Customize how different damage types
(fall, fire, drowning, etc.) affect specific body parts
In-Game Display
Integrates with
PlaceholderAPI and
BetterHud
for real-time body part health displays
Incorporates all factors
Fully supports armor, enchantments, potion effects,
and even attributes when calculating damage
Custom Effects
Script your own effects and specify exactly what
should happen under what circumstances
Raytracing
Uses raytracing for precision in determining which
body part is hit. For damage that isn't caused by entities,
vector calculations are used instead
Comprehensive config
You may even set different max health per body part
and have it depend on the players vanilla max health
Check it out
here, the possibilities are endless!
API
Directly hook into BodyHealth with your own
plugin to further expand its functionality
(usage guide can be found
here)
Addon System
Write
addons to directly integrate with
BodyHealth without 3rd party plugins
Plugin Hooks
Hooks into plugins like WorldGuard to
further enhance your experience using it
Top Code Quality
/bodyhealth reload
reloads the plugins configuration, including effects and language files
/bodyhealth heal [player] [body part]
heal a player (sets the health value of all affected body parts to 100%)
/bodyhealth get [player] [body part]
retrieve a player's health (in percent) for a specific body part, or all
/bodyhealth set [player] [body part] <health>
set a player's health for a specific body part (or all if not specified)
/bodyhealth add [player] [body part] <health>
add health to all parts or the given one for a given player or yourself
BodyHealth works seamlessly with
PlaceholderAPI
for detailed health placeholders per body part
%bodyhealth_health_<BodyPart>%
(returns the current amount of health for a body part in percent)
%bodyhealth_health_<BodyPart>_rounded%
(same as the one above, just without decimal places)
%bodyhealth_state_<BodyPart>%
(returns the current state of a body part)
Please have a look at our
Setup Guide
Cant't update to 1.21 yet?
Check out
BodyHealthLegacy
Ask questions, request new features or report bugs either
here or on our discord server
(click the icon below to join)
Please refrain from using the rating section to report bugs.
For efficient support and resolution, we kindly ask that you open a ticket on our Discord server, or an issue on GitHub.
Your cooperation is greatly appreciated and helps us enhance the resource. Thank you!