This plugin generates stacked monsters and creatures. The purpose of this plugin is purely for fun. The /mobstack command can create stacks of monsters with various entities, and you can add flags that provide additional settings to your mob stack. See the examples below.
Only players with OP can use the command.
Example
See how to use the command:
Code (Text):
/mobstack entity1 entity2 entity3 entity4...
The command below summons a spider riding a vindicator, which is riding a warden, which is riding a witch, which is riding a wolf.
/mobstack wolf witch warden vindicator spider
Another example of randomly stacked mobs
Flags
Flags are optional settings that you can add to your mob stack. Check out the available flags:
no-ai: removes the mobs' artificial intelligence. persistent: mobs will no longer despawn. invulnerable: mobs will not take damage (except from players in creative). silent: makes mobs silent. no-gravity: mobs will not be affected by gravity. glowing: adds a glowing effect to mobs. mount: makes you mount the last mob. mounted: makes the stack of mobs stay on top of you.
You can add more than one flag in the same command.
Example:
Code (Text):
/mobstack no-ai persistent glowing wolf fox cat
New Feature Click Command
StackedSummons now includes the ability to save a command on an entity, which will be executed when clicked. To attach the command, simply look at the entity and type:
Code (Text):
/mobstack attachcommand <asOp> <command>
/mobstack attachcommand <asOp> <command>
<asOp> specifies whether the command should be executed as an operator.