Once a player kills another player they get the head of killed player which they can right click to get a configured percent of the victim's balance, the victim also loses that percent from their balance. The plugin is fully customizable and also opensource! (
Github Page)
DEPENDENCY: VAULT & ANY ECONOMY MANAGER (SUCH AS ESSENTIALSX, CMI)
PLACEHOLDERS:
# - %victim% - Name of the player who died
# - %player% - name of the player who is redeeming the skull
# - %amount% - the amount which the skull contains
COMMANDS & PERMISSIONS:
/hbr - Reload the config (headsbounty.reload)
CONFIGURATION:
Code (YAML):
# use https://wiki.ess3.net/mc/ if you don't know how to use color codes
# variables/placeholders:
# - %victim% - Name of the player who died
# - %player% - name of the player who is redeeming the skull
# - %amount% - the amount which the skull contains
skull-item-name
: '&6&l
%victim%''s Skull'
skull-redeem-message
: '&a&l
(!
) &aYou Redeemed a skull and received &a&n
%amount%'
victim-message
: '&c&l
(!
) &c
%player% &cRedeemed your skull and you lost &c&n%amount%'
skull-item-lore
:
- '&e
%victim% was killed by %player%'
- '&eRight click to redeem this skull'
percentage
: 0.05
# percentage of the victim's balance which will be given to the redeemer
# write in division format ex. default is 5% (since 5% = 5/100 = 0.05).