Features * Display message once a player step into biomes/area/Structure
* Display option
- title
- subtitle
- actionbar
- bossbar
* Create your own Area
* Display message in structures
* Particles(Spawn a particle once a player step into the biomes/area)
* Trails Particle (spawn a trails once a player step into the biomes/area)
* Execute command (Executed command for player once a player step into the biomes/area)
* Custom sounds (Play sound once a player step into the biomes/area)
* RGB support using <rgb></rgb>
Commands
Permissions
How to use Area Wand? check github ,Also custom area will appear in Area.yml
Code (YAML):
# BiomesTitle Plugin # Having an issue or suggestion? go to my github and create new issue nd label the issue # with bug/request ,if i label it as Trying it means im working for it # https://github.com/NotSabrina/BiomesTitle disabled-worlds: - example_world
- another_world
biomes: # if u use PlaceholderAPI Plugin you can display a image,custom font Ex: #PLAINS: # message: "&aEntering the sunny plains! %image_placeholder%" <- PlaceholderAPI image # display: "title"
# display option # - title (the message will appear as title) # - actionbar (the message will appear as action bar) # - subtitle (the message will appearr as subtitle) # - bossbar (the message will appeear as bossbar permanently)
# EXAMPLE_BIOME: # message: "&aEntering the sunny plains!" # display: "title" # sound: "minecraft:entity.player.levelup" <-- Minecraft sound effect # All minecraft sound effect : https://www.digminecraft.com/lists/sound_list_pc.php # Use sudo if you want the player to execute command # you cane use %player% without PlaceholderAPI # commands: # - "give %player% minecraft:diamond 1" # - "say %player% has entered the plains." # particles: # type: "FLAME" <-- Particles spawn once a player step into the biome # all minecraft particles : https://minecraft.wiki/w/Particles_%28Java_Edition%29 # count: 10 <-- How many particles appear(you can adjust this if you get lag issue) # offsetX: 0.5 <-- X cordinate # offsetY: 0.5 <-- Y cordinate # offsetZ: 0.5 <-- Z cordinate # speed: 0.1 <-- The speed of particles # trail_particles: # type: "VILLAGER_HAPPY" <-- Particles spawn as a trails that will follow player when in biome/area # count: 5 # offsetX: 0.3 # offsetY: 0.1 # offsetZ: 0.3
# you can use <rgb> to make the message rgb example: # message : <rgb> this is rgb text</rgb>
# Note: # if u want to display a message once a player step into a Structure u should # go to Area.yml and add it like #structures: # Village: # pos1: # x: 100 # y: 64 # z: 100 # pos2: # x: 200 # y: 80 # z: 200 # message: "Welcome to the Village!" # displayType: "bossbar"