Powerful Armor Trims icon

Powerful Armor Trims -----

Make it so armor trims give custom powers based on the trim, and trim material (Read Description).



Activating Powerups
Each powerup is either automatic, or, if it has a cooldown, can be activated by crouching and left clicking. This can be changed in the config. Powers are ONLY usable if the player has the same armor trim on all 4 pieces of armor.

Disclaimer: This plugin is something I made when I was first learning to code plugins. By request, I recently redid it from scratch for the latest version, but did so in the span of a couple hours in an afternoon. The plugin is by no means good, and will potentially have bugs or other issues. In addition, while this won't impact gameplay, the code is absolute crap. If you find any bugs, issues, or simply would like me to add a feature, feel free to request them and I will try to update the plugin as soon as I see it.

Power Levels
Each armor piece has a power level, with 5 being if the trim is netherite, 4 for diamond, 3 for emerald, 2 for gold, and 1 for anything else. The power level which will be used to determine the strength of a given powerup us obtained by taking an average of the power level of all of your armor pieces.

Powerups
Sentry:
Summons up to 5 iron golems which will defend you from players and mobs. 2 minute cooldown.

Vex: Summons 4 vexes for every level of the trim. 1 minute 20 second cooldown.

Wild: Grants speed, jump boost, and dolphin's grace, and water breathing for up to 25 seconds depending on level. The level of each effect also increases with level. 1 minute 30 second cooldown.

Coast: Grants dolphin's grace whenever the player is in water. Dolphins grace effect strength increases with level.

Dune: Grants players up to speed 5 while on sand.

Ward: Player is immune to wardens.

Silence: Blinds all players within a 20 block radius for up to 20 seconds depending on level. 60 second cooldown.

Tide: Grants the user regeneration up to level 2, and dolphins grace up to level 5, as long as they are in water. They must have a trim level above 3. 1 minute cooldown.

Wayfinder: Teleports the player to their respawn location. Cooldown is decreased by 5 minutes for every level of the trim, with a minimum cooldown of 5 minutes.

Shaper: Strikes all entities near you with lightning. The effective range increases with level, maxing out at 25. 1 minute cooldown.

Raiser: Puts the player at the highest block above them (Basically /top). 1 minute cooldown

Host: Gives entities within 20 block regeneration. Duration increases with level. Cooldown 1 minute.

Snout: Draws a line to a player within 20 blocks. Number of players that can be found increases with level, capping at 5. Cooldown 1 minute.

Rib: Grants resistance and absorption for up to 45 seconds depending on level. Resistance and absorption increase with level, capping at level 2 resistance and level 5 absorption. 2 minute cooldown.

Spire: Grants levitation to all players within an up to 25 block radius for 5 seconds. Levitation level increases with level, capping at 5. 1 minute 30 second cooldown.

Eye: Grants night vision for up to 60 seconds depending on level, and draws a line to up to 5 players within up to 25 blocks, both depending on level. 1 minute cooldown.
Resource Information
Author:
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Total Downloads: 1,475
First Release: Jun 15, 2024
Last Update: Jun 15, 2024
Category: ---------------
All-Time Rating:
3 ratings
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