Heatmap is designed to visualize player movements within specific regions in real-time. By creating dynamic heatmaps, server owners and players can gain insights into player activity patterns, making it an essential tool for monitoring and planning gameplay strategies.
Supported Versions
1.18.2+
(Java 17 required)
(WorldGuard Required)
Supported Maps
- Squaremap
- Bluemap
Why Use Heatmap?
- Real-Time Data: Visualize how players interact with the environment as it happens.
- Strategic Planning: Use heatmap data to enhance player engagement by identifying high-traffic areas.
- Customizable: With configurable scalar values, adjust how movement data is processed to suit any server size or style - with more features coming in the future!
Commands:
- /heatmap create <regionID>: Initializes a heatmap for the specified region. Permissions: heatmap.create, heatmap.admin
- /heatmap close <regionID>: Processes and closes the heatmap for viewing. Permissions: heatmap.close, heatmap.admin
- /heatmap view <regionID> [playerUUID]: Views the heatmap for a region. Optionally specify a player's UUID to view their individual trail. Permissions: heatmap.view, heatmap.admin
- /heatmap remove <regionID>: Removes the heatmap for the specified region. Permissions: heatmap.remove, heatmap.admin
- /heatmap render <regionID>: Renders heatmap on supported and enabled map. Permissions: heatmap.render, heatmap.admin
Dependencies:
- WorldGuard
- Java 17 Environment
Images:
Visualization of player trails.
Visualization of player movement in an area.
Squaremap render of a heatmap
Bluemap render of a heatmap
Color Breakdown:
Red -> Top 1% of activity
Orange -> Top 15% of activity
Yellow -> Middle bit of activity
Green -> Bottom 15% of activity
Support or Suggestions?
Please use
"Issues" on Github or My
support discord