MODULAR PVP Disable/Nerf Totems, Disable/Nerf End Crystals, and Disable/Nerf Respawn Anchors
TOTEMS - Edit the potion effects - Edit the amount of health restored - ENABLE/DISABLE totems entirely!
RESPAWN ANCHORS - Stop players from overloading them with glowstone - Stop players from exploding them - EDIT THE EXPLOSION FORCE - EDIT IF THE EXPLOSION CAUSES FIRE. - Stop players from right-clicking them in the overworld and end - ENABLE/DISABLE respawn anchors entirely!
END CRYSTALS - Stop players from exploding them - EDIT THE EXPLOSION FORCE - EDIT IF THE EXPLOSION CAUSES FIRE. - Disable certain worlds from end crystal placement - Bypass permission for ^^: modularpvp.crystal.place - ENABLE/DISABLE end crystals entirely!
Code (YAML):
#Edit the respawn anchor settings anchor: #Disable the explosion of respawn anchors when overloaded with charges? #disable-glowstone-overload and disable-explosion-interact must be false for this to work! disable-explosion: false
#Stop players from inputting more than 4 charges into a respawn anchor. #This will not allow players to trigger an explosino disable-glowstone-overload: false
#Disable the explosion of respawn anchors when right clicked (interacted with) #Does not apply to overloading with glowstone, value above modifies that. disable-explosion-interact: false
#Respawn anchor explosion value (set to -1.0 to disable) #6.0 = Crystal vanilla explosion #5.0 = Regular respawn anchor vanilla explosion #4.0 = Tnt vanilla explosion force explosion-power: -1.0
#Explosion creates fire? (set explosion-power to -1.0 to disable) #true is the vanilla default for respawn anchors. explosion-fire: true
#Edit the end crystal settings crystal: #Disable the explosion force of the end crystal #Will stop players from being damaged and stop blocks from being broken disable-explosion: false
#Crystal damage percentage on players #NOTE: if disable-explosion = true then no damage is given to players anyway #Remember to format the % into a Decimal #E.G. 50% = 0.5, 20% = 0.2, 5% = 0.05 damage-percent: 1.0
#SET ^^^ TO 1.0 TO DISABLE!!!
#Respawn anchor explosion value (set to -1.0 to disable) #6.0 = Crystal vanilla explosion #5.0 = Regular respawn anchor vanilla explosion #4.0 = Tnt vanilla explosion force explosion-power: -1.0
#Explosion creates fire? (set explosion-power to -1.0 to disable) #false is the vanilla default for end crystals. explosion-fire: false
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#Disable placement of end crystals in certain worlds #Bypass permission: modularpvp.crystal.place disable-placement: -
"example_world" [SIZE=4
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#000000][COLOR=#000000][SIZE=4] totem: #Enable modifications of totems? enabled: false
#Potion Effects of the totem #Effects below are vanilla, can be modified and more effects can be added! #Format: EFFECT_NAME:LEVEL:SECONDS #All effect names can be found here: #https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html effects: -
"ABSORPTION:2:5" -
"FIRE_RESISTANCE:1:40" -
"REGENERATION:2:45"
#NOTE: If you want the above list to be empty, set it to "effects: []"
#Disable totems for all players?? disable-players: false
#Additional health to set the player on #Vanilla leaves you on 1.0 hp, 0.5 hearts. (2.0 Health = 1 Heart) #NOTE: This value ONLY adds to the original 1.0 hp, and doesn't change it. #Example, a.d. (additional-health) is set to 0.0, Player will have 1.0 hp on totem pop #Example, a.d. (additional-health) is set to 3.0, Player will have 4.0 hp on totem pop additional-health: 0.0
#Configuration version of ModularPVP #DO NOT EDIT THIS! version: 1
COMMANDS - /modularpvp reload - Reload the configuration so you don't have to restart the server!
PERMISSIONS - modularpvp.totem - Bypass totem restriction
- modularpvp.cmd - Access to the reload command
- modularpvp.crystal.place - Bypass end crystal placement restriction