With previous developers approval, this plugin went from free to "Premium" to help motivate the active developer and push allot more updates and bug fixes in near feature. If you don't appreciate hard work put on this plugins updates, you are welcome to download the same versions for free
here but he will be sad and will come to haunt you in your dreams!
Residence is different from most protection plugins in that it aims for the users to be able to protect their own homes without having to bother the admin to do it. Residence has support for a variety of different protection types including preventing movement through areas, all of which can be configured by the land owner, and limited by the admin.
Residence includes many features that help server owners to manage protection. This includes:
Allows players to define protected areas for themselves.
Option for players to rent their own land for other people for the amount of money for defined time period.
Teleport system to allow users to teleport to residences.
Option for players to sell their land for other players
Optional Land "leasing" system which requires users to renew the lease on their protection every X number of days or loose the protection. (off by default, see config file)
Option to charge defined amount of money for each protected block or each block column.
Support for moded blocks to be included into protection list as containers or interactable
Option to include prefix in chat of your main residence
Option to use teleportation to residence with delay to prevent running from PVP
Option to kick players from your residence and prevent any future entry into it with simple command
Integrated residence sign system to have easy way to buy/rent without using any commands
Integrated unique system to have special residences as public shops
Integrated system to vote for each shop by giving points or by giving "likes"
Option to prevent negative potion effects in residence but allow positive ones.
Shop sorting by most popular
Possibility to restore residence area to the previous state on rent end event with help of WorldEdit Schematics
Integrated residence chat system
Support messages to be shown in ActionBar to avoid chat spamming.
Option to get part of money back when deleting your residence
Easy to use area selection tool with unique selection visualizer in the game.
Shows bounds of residence with particle effects if you can't enter it
Detailed region information
Individual permissions for each protected area. The land owner can give / deny permissions globally or to other specific players.
PlaceHolderAPI support
%residence_user_current_owner% - returns current residence owner name
%residence_user_current_rentends%- returns time when rent ends
%residence_user_current_rentdays%- returns number of days you can rent area
%residence_user_current_rentedby%- returns player name who is renting area
%residence_user_current_rentprice%- returns area price if its for rent
%residence_user_current_forrent%- returns true or false if area is for rent
%residence_user_current_saleprice%- return sale price
%residence_user_current_forsale%- return true or false if area is for sale
%residence_user_current_ssize%- returns residence size in squares (x*z)
%residence_user_current_qsize%- returns residence size in cubes (x*z*y)
%residence_user_current_bank%- returns residence bank amount
%residence_user_current_res%- returns name of current residence
%residence_user_maxrentdays%- returns players max rent days
%residence_user_maxrents%- returns players max rentable residences player can have
%residence_user_maxsubdepth%- returns max allowed subzone depth
%residence_user_maxsub% - returns max subzone amount player can have
%residence_user_maxud%- returns max size in height
%residence_user_maxew%- returns max size in lenght
%residence_user_maxres%- returns max size in width
%residence_user_cancreate%- returns true or false if player can create residences
%residence_user_amount%- returns amount of residences player currently have
%residence_user_admin% - returns true or false depending if player is res admin or not
%residence_user_group%- returns players residence group
Integrated GUI for easy flags changes
Integrated Sign support for easy usage. Use [market] on first sign line and you are done.
You need to add residence into market with
/res market rentable [residenceName] [costToRent] [intervalInDays] (allowRenewing) (stayInMarket) (allowAutoPay) command, in example
/res market rentable MyHouse 1000 7 this will put MyHouse into market for rent, for 1000 bucks each week. After that, put sign inside residence with top line as
[market] and rest will be filled up, or you can put outside residence by providing residence name in second/third/fourth lines, start from first and carry name on next line if it cant fit on
Different permissions per land include: move, build, use, PVP, fire, teleport, monsters spawn, damage prevention... in total over 90 different flags to play around
Automatic residence removal if player is X days offline
Option to have TNT and creeper explosions bellow 62 level outside of residence. To have the best vanilla experience.
Build in AntiGrief protection, imposible to grief protected land
Code (Text):
TNT:
# When set to true will allow TNT and minecart with TNT to explode below 62 (default) level outside of residence
# This will allow mining with TNT and more vanilla play
ExplodeBelow: false
level: 62
Creeper:
# When set to true will allow Creeper explode below 62 (default) level outside of residence
# This will give more realistic gameplay
ExplodeBelow: false
level: 62
Flow:
# Level from which one to start lava and water flow blocking
# This don't have effect in residence area
Level: 63
# With this set to true, lava flow outside residence is blocked
NoLavaFlow: false
# With this set to true, water flow outside residence is blocked
NoWaterFlow: false
Worlds:
- LT_Craftas
Place:
# Level from which one to start block lava and water place
# This don't have effect in residence area
Level: 63
# With this set to true, players can't place lava outside residence
NoLavaPlace: true
# With this set to true, players can't place water outside residence
NoWaterPlace: true
Worlds:
- LT_Craft
BlockFall:
# With this set to true, falling blocks will be deleted if they will land in different area
Use: true
# Level from which one to start block block's fall
# This don't have effect in residence area or outside
Level: 62
Worlds:
- LT_Craft
ResCleaning:
# With this set to true, after player removes its residence, all blocks listed below, will be replaced with air blocks
# Effective way to prevent residence creating near griefing target and then remove it
Use: true
# Level from which one you want to replace blocks
Level: 63
# Block list to be replaced
# By default only water and lava will be replaced
Blocks:
- 8
- 9
- 10
- 11
Worlds:
- LT_Craft
Flags:
# By setting this to true flags from list will be protected from change while there is some one inside residence besides owner
# Protects in example from people inviting some one and changing pvp flag to true to kill them
Prevent: true
list:
- pvp
Protection against sand/gravel cannons
Multi-World support.
Option to determine minimal size of residence by each side
Option to disable plugin in particular worlds
Random teleportation over entire world
Collision detection system to prevent residences from overlapping.
Recursive Sub-zoning. Create zones within zones, and then zones within those zones...
Limits to protected size can be set up by the admin.
Limits to number of protected areas per player can be set.
Couple ways to select land including using the select command, using a item to select 2 points or auto selection on player move.
Free small residence option for new player on first chest place (optional)
Show custom message for player when they placing first chest to give some instructions how to protect land
Messages when you enter/leave a residence. (customizable)
TONS of configuration for admins. Customize every single flag that players can or cannot use in the config file, based on their permissions group.
(Optional) IConomy support, can set up cost per X number of blocks protected.
(Optional) Permissions support.
(Optional) WorldGuard support
(Optional) CrackShot support
(Optional) Full DynMap support with included option to modify colors and whats is shown on map.