RPG Mechanics This plugin adds in a number of miscellaneous mechanics into Minecraft intended to enhance the survival experience.
Throwables A number of items can now be thrown and have various effects:
Snowball
Applies freezing effect to players and mobs for 6s.
Slime Ball, Clay Ball
Applies mining fatigue and slowness to players and mobs for 3s.
Magma Cream
Applies mining fatigue and slowness to players and mobs for 3s.
Sets players and mobs on fire for 2s.
Ink Sac
Applies blindness to the hit player or mob for 3s.
Glow Ink Sac
Applies glowing to the hit player or mob for 15s.
Fire Charge
Shoots a blaze fireball when thrown.
Cobweb
Will place a cobweb block wherever it lands if it lands on an open block.
If an entity is hit and there is an open block at their feet, the cobweb will be placed at their feet.
Torches/End Rods
Will place the torch on any clear surface when hit.
While normal torches can only be placed on walls or the ground, end rods can land on ceilings.
Normal torches/soul torches will set players or mobs on fire while end rods will make them glow.
Fall Damage
New blocks now reduce fall damage by 70%: Wool, Leaves, and Snow.
Landing on Leaves, Snow, and Hay may cause you to fall through a layer if dropped from high enough.
Blindness Mechanic
When a hostile mob has the blindness effect, it will be unable to target you. For example, if a zombie is chasing you and you hit it with an ink sac, it will stop chasing you.
Portable Storage Mechanics
Right-clicking a shulker box or ender chest in your hand will open its inventory (no need to place it down)
Salvage Mechanic
Dropping a tool/armor made of a primary mineral in the result slot of a crafting table will break it down into its original primary resources.
If the item has durability, the amount returned will be proportional to the durability that remains (rounded down).
The following miscellaneous items can also be salvaged:
Minecarts, Clocks, Iron Doors, Shears, Cauldrons, Buckets
The following notable items cannot be salvaged:
Netherite tools/armor, Horse armor
For example:
A diamond chestplate with 100% durability will return 8 diamonds
A diamond chestplate with 99% durability will return 7 diamonds
An iron shovel with 99% durability will return 0 iron
A clock will return only 4 gold ingots
A single iron door will return only 2 iron ingots (6 ingots = 3 doors, 2 ingots/door)
Misc. Mechanics
Right-Clicking a mob that can wear armor with a carved pumpkin will put the pumpkin on its head. This has the same effect as as the Blindness Mechanic.
Holding shift and right-clicking boats and minecarts will pick them up. This will not work if the vehicle has a passenger.
Holding an empty bucket in the rain will fill it up.
Wearing any armor with gold armor trim will prevent piglins from attacking you like normal gold armor
Right-Clicking a fully grown crop with a hoe will automatically harvest and replant (works with Fortune) *new*