Based on
pure Bukkit.
Implemented the ability to set the
attack interval, allowing for unlimited consecutive hits during combat.
Implemented the ability to
set the damage value received, ensuring a specified amount of damage is taken in any situation.
Adjustments can be made in real-time through either the configuration file or commands.
The development of this plugin was prompted by the need to control health during internal anti-cheat testing on the server.
Code (Text):
Usage:
/pdamage reload - Reloads the configuration
/pdamage d set <value> - Sets the damage value, 'false' to disabled
/pdamage a set <value> - Sets the attack value, 'false' to disabled
Code (Text):
/pdamage : playerdamage.main