Code (YAML):
#'MOBEXPBUFF,[Mob Type/All],[Multiplier]'
#'BLOCKEXPBUFF,[Block Type/All],[Multiplier]'
#'BLOCKDROPS,[Block Type/All],[Material]:[Integer],[Max Range],[Chance]'
#'MOBDROPS,[Mob Type/All],[Material],[Integer],[Max Range],[Chance]'
#'DAMAGEDEALT,[Multiplier]'
#'DODGE:[Max Range],[Chance]'
#'DAMAGERECEIVED,[Multiplier]'
#'SPAWNERSPAWN,[Mob Type],[Integer]'
#'TOKENS,[mutiplier]'
#Permission to /buffs reload: xo.dailybuffs
Messages:
Dodged
:
- '&3&l*** &b&lDODGED &3&l***'
- '&7&o
(
( Dodged hit because of buff.
)
)'
invName
:
"&8&lWEEKLY BUFFS &a&l[NEW]"
invSize
: 36
days:
Monday:
gui:
material
: EGG
data
: 0
#If using 1.12+, this can be used as durability.
amount
: 1
name
:
"&a&lMONDAY &2&lBUFFS"
lore
:
-
"&7These debuffs are only active on mondays."
-
" "
-
"&2&lTODAYS &a&lBUFFS"
-
" &2* &8(&71.25x&8) &aBlaze Spawn Rates"
-
" &2* &8(&71.1x&8) &aDamage Multiplier"
-
" "
- "&7&o(( &f&oTIP
:
&7&oCome back daily to check buffs!
)
)
"
slot: 10
buffs:
- 'SPAWNERSPAWN:BLAZE:1'
- 'DAMAGEDEALT:1.1'
Tuesday:
gui:
material: DIAMOND_SWORD
data: 0
amount: 1
name: "&b&lTUESDAY &3&lBUFFS
"
lore:
- "&7These debuffs are only active on tuesday.
"
- "
"
- "&3&lTODAYS &b&lBUFFS
"
- " &3* &8
(&75
%&8) &bchance to Dodge Damage"
-
" &3* &8(&73.0x&8) &bExp Boost for ALL mobs"
-
" "
- "&7&o(( &f&oTIP
:
&7&oCome back daily to check buffs!
)
)
"
slot: 11
buffs:
- 'DODGE:100:5'
- 'MOBEXPBUFF:All:3.0'
Wednesday:
gui:
material: STRING
data: 0
amount: 1
name: "&c&lWENDSDAY &4&lBUFFS
"
lore:
- "&7These debuffs are only active on wendsday.
"
- "
"
- "&4&lTODAYS &c&lBUFFS
"
- " &4* &8
(&71.25x&8
) &cExp Boost for spiders.
"
- " &4* &8
(&71.25x&8
) &cExp Boost from
ALL blocks
"
- " &4* &8
(&71.5x&8
) &cExp Boost for zombies.
"
- "
"
- "&7&o
(
( &f&oTIP
:
&7&oCome back daily to check buffs!
)
)
"
slot: 12
buffs:
- 'BLOCKEXPBUFF:All:1.25'
- 'MOBEXPBUFF:ZOMBIE:1.5'
- 'MOBEXPBUFF:SPIDER:1.25'
Thursday:
gui:
material: BREAD
data: 0
amount: 1
name: "&d&lTHURSDAY &5&lBUFFS
"
lore:
- "&7These debuffs are only active on thursdays.
"
- "
"
- "&5&lTODAYS &d&lBUFFS
"
- " &5* &8
(&72.0x&8
) &dZombie Spawn Rates.
"
- " &5* &8
(&71.5x&8
) &dExp Boost for Blazes.
"
- " &5* &8
(&75
%&8) &dChance to find extra carrots when farming."
-
" "
- "&7&o(( &f&oTIP
:
&7&oCome back daily to check buffs!
)
)
"
slot: 13
buffs:
- 'BLOCKDROPS:CARROTS:CARROT:1:100:5'
- 'MOBEXPBUFF:BLAZE:1.5'
- 'SPAWNERSPAWN:ZOMBIE:4'
Friday:
gui:
material: DIAMOND_CHESTPLATE
data: 0
amount: 1
name: "&e&lFRIDAY &6&lBUFFS
"
lore:
- "&7These debuffs are only active on fridays.
"
- "
"
- "&6&lTODAYS &e&lBUFFS
"
- " &6* &8
(&71.5x&8
) &eExp Boost for Zombies.
"
- " &6* &8
(&10
%&8) &eEveryone takes 10% less damage."
-
" "
- "&7&o(( &f&oTIP
:
&7&oCome back daily to check buffs!
)
)
"
slot: 14
buffs:
- 'MOBEXPBUFF:ZOMBIE:1.5'
- 'DAMAGERECEIVE:0.9'
Saturday:
gui:
material: FEATHER
data: 0
amount: 1
name: "&4&lSATURDAY &c&lBUFFS
"
lore:
- "&7These debuffs are only active on saturdays.
"
- "
"
- "&c&lTODAYS &4&lBUFFS
"
- " &6* &8
(&72.0x&8
) &eExp Boost for
all mobs.
"
- " &6* &8
(&1.5
%&8) &eBlaze Spawn Rates.."
-
" "
- "&7&o(( &f&oTIP
:
&7&oCome back daily to check buffs!
)
)
"
slot: 15
buffs:
- 'SPAWNERSPAWN:BLAZE:2'
- 'MOBEXPBUFF:All:2'
Sunday:
gui:
material: EMERALD
data: 0
amount: 1
name: "&5&lSUNDAY &d&lBUFFS
"
lore:
- "&7These debuffs are only active on sundays.
"
- "
"
- "&c&lTODAYS &4&lBUFFS
"
- " &6* &8
(&72.0x&8
) &eExp Boost for
all mobs.
"
- " &6* &8
(&1.5
%&8) &eIron Golem Spawn Rates.."
-
" "
- "&7&o(( &f&oTIP
:
&7&oCome back daily to check buffs!
)
)
"
slot: 16
buffs:
- 'SPAWNERSPAWN:IRON_GOLEM:2'
- 'MOBEXPBUFF:All:2'
information:
gui:
material: BOOK
data: 0
amount: 1
name: '&e&lDAILY &6&lBUFFS &7(Help)'
lore:
- '&7Get global perks and buffs daily! %today% %date%'
- ' '
- ' &6* &eDay: &7%today%'
- ' &6* &eDate: &7%date%'
- ' '
- '&7&o(( &f&oTIP: &7&oBuffs get recycled every week. ))'
slot: 31