HacSK - The hacking skript icon

HacSK - The hacking skript -----

hack



I made this in 1 day due to pure boredom,


HACSK - THE HACKING SCRIPT



Dependencies:

skript-reflect (fix)

Skript 2.7+



Syntax:





Effects:



H-CLIP:

Patterns:

Code (Java):
[hacsk ] make %player % h [ ( -| ) ]clip by %number %

[hacsk ] h [ ( -| ) ]clip %players % by %number %
Usage:

Code (Java):
make player hclip by 5
Description:

Teleports the player forward/backward by an amount


V-CLIP:

Patterns:

Code (Java):
[hacsk ] make %player % v [ ( -| ) ]clip by %number %

[hacsk ] v [ ( -| ) ]clip %players % by %number %
Usage:

Code (Java):
make player vclip by 5
Description:

Teleports the player upward/downward by an amount





Expressions:



AUTO-TOTEM:

Patterns:

Code (Java):
[hacsk ] auto [ ( -| ) ]totem [mode |state ] of %player %

[hacsk ] %player % 's auto[(-| )]totem [mode|state]
Usage:

Code (Java):
set player 's auto totem mode to true

set auto totem mode of player to false

Description:

Automatically equips a totem before you die


BOW AIMBOT:

Patterns:

Code (Java):
[hacsk ] bow [ ( -| ) ]aimbot [mode |state ] of %player %

[hacsk ] %player % 's bow[(-| )]totem [mode|state]
Usage:

Code (Java):
set player 's bow aimbot mode to true

set bow aimbot mode of player to false

Description:

Aims directly at a player when holding a bow


CRITICALS:

Patterns:

Code (Java):
[hacsk ] crit [ical ] [mode |state ] of %player %

[hacsk ] %player % 's crit[ical] [mode|state]
Usage:

Code (Java):
set player 's critical mode to true

set critical mode of player to false

Description:

Always does criticals when hitting a entity


DAMAGE NO-CLIP:

Patterns:

Code (Java):
[hacsk ] (damage |dmg ) no [ ( -| ) ]clip [mode |state ] of %player %

[hacsk ] %player % 's (damage|dmg) no[(-| )]clip [mode|state]
Usage:

Code (Java):
set player 's dmg noclip mode to true

set dmg noclip mode of player to false

Description:

Hits players through walls (Reach compatible)


KILLAURA:

Patterns:

Code (Java):
[hacsk ] kill [ ( -| ) ]aura [mode |state ] of %player %

[hacsk ] %player % 's kill[(-| )]aura [mode|state]
Usage:

Code (Java):
set player 's killaura mode to true

set killaura mode of player to false

Description:

Automatically attacks all nearby entities (Reach compatible)


NOFALL:

Patterns:

Code (Java):
[hacsk ] no [ ( -| ) ]fall [mode |state ] of %player %

[hacsk ] %player % 's no[(-| )]fall [mode|state]
Usage:

Code (Java):
set player 's nofall mode to true

set nofall mode of player to false

Description:

Disables all fall damage


NUKER:

Patterns:

Code (Java):
[hacsk ] nuker [mode |state ] of %player %

[hacsk ] %player % 's no[(-| )]fall [mode|state]
Usage:

Code (Java):
set player 's nuker mode to true

set nuker mode of player to false

Description:

Nukes all blocks around the player


REACH:

Patterns:

Code (Java):
[hacsk ] reach of %player %

[hacsk ] %player % 's reach
Usage:

Code (Java):
set player 's reach to 10

reset reach of player

Description:

The reach of a player (doesn't work with mining)



CONTACT:

If you want to contact me for suggestions or help, join my discord here!
Resource Information
Author:
----------
Total Downloads: 205
First Release: Oct 9, 2023
Last Update: Oct 9, 2023
Category: ---------------
All-Time Rating:
1 ratings
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Released: --------------------
Downloads: ------
Version Rating:
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