Features:
- Fatigue System
- Moving, placing blocks and breaking blocks will increase the fatigue of the player.
- The player can decrease his fatigue by sleeping, toggle sneaking and consuming food.
- When you reach a certain amount of fatigue you can no longer place or destroy blocks and you can only move while sneaking.
- Thirst System
- Your saturation level decrease by 1 every 10 seconds.
- You can increase your saturation by drinking water or milk.
- You die if your saturation level reaches 0.
- Harder mobs
- Normal mobs do up to x2 the amount of damage.
- Bosses do up to x3 the amount of damage.
- Block limit
- Players are limited on how many blocks they can place.
- The limit is being reset on every X Minecraft in-game days.
You can configure the settings of point 1, 2 and 4 from the defaultDataFile.json.
You can try the plugin at divinelibrary.dev