# Message to be sent when a player's message is too close to the previous message
message: "&c► Your message is too close to your previous message."
# Cooldown duration for chat messages in milliseconds (default: 8000ms)
cooldown: 8000
# Command-specific cooldowns in milliseconds
command-cooldowns:
# Cooldown for the /chatdelay command (default: 10000ms)
chatdelay: 10000
# Message to display when a command is used during its cooldown
# Use {time} to display the remaining cooldown time in seconds
command-cooldown-message: "&cYou must wait {time} seconds before using this command again."