[
Event:
BlockAction:
ActionBarMessage:
missingEnchant: '&cTo pick up the spawner, you need a &f"SILK TOUCH"&c Enchanted'
onBreakViewingSpawner: '&cSomeone is currently viewing the spawner! Try again
later.'
removingSpawner: '&eRemoved &6%drop.Amount% &eto your spawner! Now &6%spawner.getStack%'
ChatMessage:
missingEnchant: '&cTo pick up the spawner, you need a &f"SILK TOUCH"&c Enchanted'
onBreakViewingSpawner: '&cSomeone is currently viewing the spawner! Try again
later.'
removingSpawner: '&eRemoved &6%drop.Amount% &eto your spawner! Now &6%spawner.getStack%'
InteractionListener:
ActionMessage:
TooManySpawners: '&cThis spawner would then have too many spawners! '
wrongType: '&c%on.hand.spawner% &4cannot be added to &c%spawner.getType%'
addSpawners: '&eAdded &6%amount% &eto your spawner! Now &6%spawner.getStack%'
ChatMessage:
TooManySpawners: '&cThis spawner would then have too many spawners! '
wrongType: '&c%on.hand.spawner% &4cannot be added to &c%spawner.getType%'
addSpawners: '&eAdded &6%amount% &eto your spawner! Now &6%spawner.getStack%'
InventoryAction:
ActionMessage:
obtainFromStorage: '&eObtained &f%totalItems% &eitems from the spawner storage'
ChatMessage:
obtainFromStorage: '&eObtained &f%totalItems% &eitems from the spawner storage'
Item:
ActionMessage:
SellItems: '&6Sold %loot.amount% %loot.displayName% &efor &a$%loot.sold.totalmoney%'
ChatMessage:
SellItems: '&6Sold %loot.amount% %loot.displayname% &efor &a$%loot.sold.totalmoney%'