This tool provides server administrators and map makers with incredible flexibility in customizing the game experience for players.
Previously, when the Evoker mob died, it would always drop totems with an absolute 100% chance. This, of course, created some predictability and might not be too interesting for players who were looking for more complex challenges and randomness in the game.
However, thanks to our new plugin, we can make changes to this drop chance and give the game a whole new level of variation. We now have the ability to set Evoker's totem drop chance to, say, 5%. This means that every time a mob dies, there is only a 5% chance that it will leave behind such a valuable item as the totem of immortality.
I would also like to mention that we can change not only the probability of a drop from a mob, but also radically change the loot. For example, a bat will now be able to drop diamonds.
Discord:
GO_B
Telegram:
https://t.me/AmletPrivet