Truly a lightweight plugin that simply adds floating damage indicators whenever a player attacks mobs, animals or other players. Bloat will not be added in the future.
Configuration includes options for:
prefix & suffix >> Can be used to recolor the text for example
Conditional activation >> Floating Damage can be enabled/disabled based on what entity was damaged. Current options include
Monsters, Animals and Players Above head indicator >> By default the damage indicators go around the damaged entity, this option makes the indicator always spawn above the entity and follow it if it was knocked back.
Code (Text):
# Prefix and suffix for the FloatingDamage
prefix: "&c-"
suffix: ""
# Which entities should spawn Floating Damage indicators when damaged?
# Possible values: ALL, MONSTER, ANIMAL, PLAYER, OTHER
enabled:
monster: true
animal: false
player: true
# Should the damage indicator be shown above the entity instead of around it?
aboveHead: false