config
-version
:
3.4
# Change the language
# Available
: en
(English
)
| de
(German
)
| fr
(France
)
| vn
(Vietnamese
)
| bn
(Bangla, Bengali
)
| zh
(Simplified Chinese only messages no menus
)
messages
-lang
: en
# Change the plugin name or the main purpose
plugin
-name
-singular
:
"treasure"
plugin
-name
-plural
:
"treasures"
# The first command listed here is going to be the main command
# IMPORTANT
: COMMANDS WILL ONLY APPLY
IF THE SERVER RESTARTS
; A PLUGIN RELOAD WILL NOW CHANGE
THIS
!
commands
:
-
"treasurehunt"
-
"treasures"
-
"advancedhunt"
-
"aeh"
-
"easter"
#Auto download
Download
:
# Will be downloaded
if a
new plugin version is out
AdvancedHunt
:
true
# Will download
for the plugin to work
(
This should not be disabled
)
NBT
-API
:
true
# ProtocolLib
:
false
PlaceholderAPI
:
true
# Experimental feature toggles
# Remove the
'#' and set to
true to use
Experimental
:
# Enable ProtocolLib support
(requires ProtocolLib plugin
)
# ProtocolLibSupport
:
false
prefix
:
'&f[&eAdvancedHunt&f] &r'
Settings
:
# The sound volume
for all sounds
SoundVolume
:
3
#
If a message should be sent
if the plugin has a newer version
Updater
:
true
#
If the player find on treasure he gets a reward
PlayerFoundOneEggRewards
:
true
#
If the player find all treasures he gets a reward
PlayerFoundAllEggsReward
:
true
# Shows the coordinates in the progress inventory of the player
ShowCoordinatesWhenEggFoundInProgressInventory
:
false
#
If a firework should spawn after clicking an treasure
ShowFireworkAfterEggFound
:
true
# How
long the armor stands are visible after typing
/%PLUGIN_COMMAND
% show
ArmorstandGlow
:
10
# In witch radius the player gets a message that he is near an treasure
ShowEggsNearbyMessageRadius
:
10
#
If the plugin prefix should show up
PluginPrefixEnabled
:
true
#
If left
-clicking an treasure works
LeftClickEgg
:
false
#
If right
-clicking an treasure works
RightClickEgg
:
true
# How many panes a player has to click before getting their reward
HintCount
:
25
# How
long the cooldown on the hint inventory is
( in seconds
)
HintCooldownSeconds
:
1800
# How
long the update in the hint inventory is
( in ticks
)
HintUpdateTime
:
20
#
If the cooldown should be applied to the hint command on a failed attempt
HintApplyCooldownOnFail
:
true
Presets
:
#
Name of the preset that loads after placing a
new treasure
DefaultIndividualPresetLoad
:
default
#
Name of the preset that loads after creating a
new collection
DefaultGlobalPresetLoad
:
default
Sounds
:
PlayerFindEggSound
: ENTITY_PLAYER_LEVELUP
EggAlreadyFoundSound
: ENTITY_VILLAGER_NO
AllEggsFoundSound
: ENTITY_ENDER_DRAGON_DEATH
EggBreakSound
: BLOCK_NOTE_BLOCK_BASS
EggPlaceSound
: BLOCK_NOTE_BLOCK_BELL
ErrorSound
: BLOCK_NOTE_BLOCK_BASEDRUM
InventoryClickSuccess
: BLOCK_NOTE_BLOCK_CHIME
InventoryClickFailed
: BLOCK_NOTE_BLOCK_HAT
# Rarity
's display how rare the item is that you found
# It will show up when you find an item
# Smallest number: 0.0000001
send-rarity-messages: true
Rarity:
common:
display: '
&fCOMMON
'
min: 50
max: 100
uncommon:
display: '
&aUNCOMMON
'
min: 10
max: 50
rare:
display: '
&9RARE
'
min: 1
max: 10
epic:
display: '
&5EPIC
'
min: 0.1
max: 1
legendary:
display: '
&6LEGENDARY
'
min: 0.005
max: 0.1
mythic:
display: '
&dMYTHIC
'
min: 0.0000001 #0.0000001
max: 0.005
Particle:
enabled: true
type:
EggFound: CRIT
EggNotFound: VILLAGER_HAPPY
# Change the messages that show up when no data for this placeholder is available
PlaceholderAPI:
# Replacement for collection is null
collection: 'N
/A
'
# Replacement if the player name is null
name: 'N
/A
'
# Replacement if the count is null
count: '
-
1
'
# Add commands that cant be executed by the plugin
BlacklistedCommands:
- op
- minecraft:op
- kill
- minecraft:kill
- summon
- minecraft:summon
- stop
- minecraft:stop
- restart
- minecraft:restart
- execute
- minecraft:execute
- setblock
- minecraft:setblock
- fill
- minecraft:fill
- reload
- minecraft:reload
- rl
- minecraft:rl
- luckperms:lp
- lp
- luckperms:perm
- perm
- luckperms:permission
- permission
- luckperms:permissions
- permissions
- luckperms:perms
- perms
Place:
# You can only use textures if the type is a player head
0:
type: PLAYER_HEAD
texture: 'ZWNlZGRjMjNmOWQ5NmJhYWEwZDJkN2I5ZWMxODBjZDdiZWE1NDQ3ZDM5YzQyNWNhOWU0NGQ4ODA4ZWExMWVhMCJ9fX0
=
'
1:
type: PLAYER_HEAD
texture: 'ODYyMWE1MjY5ODY5ODQ3NTMxMDE1NjYzMDBhMzU2YjVmMzBkNjk3NWExZWZlNjI5YWJmMjY5NDc2NWQ5NmNjIn19fQ
==
'
2:
type: PLAYER_HEAD
texture: 'NmUzMmE3ZGU3YTY3MmNjNjhmYTdhMjcyYmFhNmE4OWViZDQ0MGMzMmRjZjQ0ZTc3MDU3MDY4OTg5MDQyZjdjNiJ9fX0
=
'
3:
type: PLAYER_HEAD
texture: 'NmI3NDQ2NTUwZjBmOTU3NmI3MzE3MjhiNWNiZWIyYmNlYTI1ZmQxYTU1NjBhMTdiMjM1N2U2MTZmYmM2NTYyMSJ9fX0
=
'
4:
type: PLAYER_HEAD
texture: 'ZmU2ZmFiMDkxZTQ5NmMwOTY5MTA0ODBkYTBkODVlZTkxOWJjNDlhYTMxNzc1Y2FkYmJmNTA1ZWY0MTFiNWY5NCJ9fX0
=
'
5:
type: PLAYER_HEAD
texture: 'ODUzMWNjMjY5YzhlNDcwNmU4OTJmOGEwZmIzNTFiMTA5MDE1NmIzZjYyNjFkODE2MzVkMDdhY2FkYmU2Y2UwZSJ9fX0
=
'
6:
type: PLAYER_HEAD
texture: 'YTZhNjA1MWY3ZjZmNDM5ZDhmMjE0YzIzNGU4ZTJjNDc3NjMwMDUyNDMyZTQyNjA3ZjA0MDRiODQwYjUzY2VhYiJ9fX0
=
'
7:
type: PLAYER_HEAD
texture: 'MjEzYjJlMjhlMDM3MTAwNzM5MTMwYjJlYjkwZWY0OTFjNmMzZGZmNWRlNTYxNWQyZjZkZmQxZTQ2YzljMmY3YyJ9fX0
=
'
8:
type: PLAYER_HEAD
texture: 'NTIzZDkyMmJlMGJhZTA1ZDBlN2I4OGU2NDljMTlmZTNiMmRhZTQzNjM5ZGRkMDljYjcxZTI4M2JmMDM0ZjY4OSJ9fX0
=
'