My plugin, BVouchers, is intended to allow server owners to boost engagements in their servers by implementing highly-configurable vouchers, which can be given as rewards for events or for voting.
What sets BVouchers apart from other plugins?
Unlike many other voucher plugins, BVouchers is highly configurable, it uses persistent data to store information (making it much more efficient to use), has anti-duplication features and allows server owners to limit voucher usage to the player they gave it to, so they can protect their server economy.
Furthermore, BVouchers has configurable effects and messages for each individual voucher, for example, if you wanted to set different particle and sound effects for each voucher - you're able to! This includes support for custom textures through custom model data, cool right?
Key features
- Individually configurable vouchers - Support for sounds, particles, fake lightning, titles and action bars - Configurable limitations on how many times a voucher can be used - Broadcast messages when a player redeems a voucher - Configurable voucher item data
Images and examples
Coming soon!
Commands
- /bvoucher <voucher-name> <player> - Give a voucher to a player - /bvoucher save - Save the configuration file after making changes
This plugin is currently in Alpha stage, so while it functions correctly there is room for improvement and I am open to suggestions, please DM them to be on Discord rather than in the reviews - Bahzinga#1024