Code (YAML):
[/FONT][/FONT][/FONT]update
:
# Seconds between checks for Residence updates
period
: 300
# Listen for update period, and do updates (if true)
onperiod
: true
# Listen for update events from Residence, and do immediate updates (if true)
onchange
: true
marker
:
# Set marker label name
name
:
"Residences"
# Set marker detail (displayed on click) - placeholders: [ResName], [OwnerName]
# Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
detail
:
"<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"
# Set max flags which can display
# Set to 0 to disable flags or -1 to unlimited
maxFlags
: -1
# Set flag detail (displayed on click) - placeholders: [FlagKey], [FlagValue]
# Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
flagDetail
:
"[FlagKey]: [FlagValue]<br>"
#Marker type - values: rectangle (default), circle, ellipse, point
#2D markers: rectangle2d, circle2d, ellipse2d
type
:
"rectangle"
#Only for 2D markers
Yheight
: 60
#If this is true, Y of the point marker will be set to the center of the residence
#If this is false, Y of the point marker will be set to Yheight value
centerPointerMarkerHeight
: true
#If this is false the marker will always render above all other (hires) terrain.
#If it’s true, hires tiles will be able to cover the marker if they are in front of it
#I recommend to use it with 2D markers
depth-test
: true
#Points to make circle or ellipse (default 100)
points
: 100
#Set line color (no use for point marker)
LineColor
:
#Red
r
: 255
#Green
g
: 0
#Blue
b
: 0
#Alpha (transparency)
a
: 1.0
#Set fill color (no use for point marker)
FillColor
:
#Red
r
: 200
#Green
g
: 0
#Blue
b
: 0
#Alpha (transparency)
a
: 0.3
LineWidth
: 3
#Icon URL - ONLY FOR MARKER TYPE POINT
icon:
url
:
"https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"
#Offset X
anchorX
: 25
#Offset Y
anchorY
: 45
#Same config, but for the subzones
subzone:
name
:
"Residences"
detail
:
"<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"
maxFlags
: -1
flagDetail
:
"[FlagKey]: [FlagValue]<br>"
#Marker type - values: rectangle (default), circle, ellipse, point
#2D markers: rectangle2d, circle2d, ellipse2d
type
:
"rectangle"
Yheight
: 60
centerPointerMarkerHeight
: true
depth-test
: true
points
: 100
LineColor:
r
: 255
g
: 0
b
: 0
a
: 1.0
FillColor:
r
: 200
g
: 0
b
: 0
a
: 0.3
LineWidth
: 3
icon:
url
:
"https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"
anchorX
: 25
anchorY
: 45
# Same settings as the marker, but this is for a residence for sale
marker-For_Sale
:
# Set marker detail (displayed on click) - placeholders: [ResName], [OwnerName]
# Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
detail
:
"<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"
# Set max flags which can display
# Set to 0 to disable flags or -1 to unlimited
maxFlags
: -1
# Set flag detail (displayed on click) - placeholders: [FlagKey], [FlagValue]
# Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
flagDetail
:
"[FlagKey]: [FlagValue]<br>"
#Marker type - values: rectangle (default), circle, ellipse, point
#2D markers: rectangle2d, circle2d, ellipse2d
type
:
"rectangle"
#Only for 2D markers
Yheight
: 60
#If this is true, Y of the point marker will be set to the center of the residence
#If this is false, Y of the point marker will be set to Yheight value
centerPointerMarkerHeight
: true
#If this is false the marker will always render above all other (hires) terrain.
#If it’s true, hires tiles will be able to cover the marker if they are in front of it
#I recommend to use it with 2D markers
depth-test
: true
#Points to make circle or ellipse (default 100)
points
: 100
#Set line color (no use for point marker)
LineColor
:
#Red
r
: 255
#Green
g
: 0
#Blue
b
: 0
#Alpha (transparency)
a
: 1.0
#Set fill color (no use for point marker)
FillColor
:
#Red
r
: 200
#Green
g
: 0
#Blue
b
: 0
#Alpha (transparency)
a
: 0.3
LineWidth
: 3
#Icon URL - ONLY FOR MARKER TYPE POINT
icon:
url
:
"https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"
#Offset X
anchorX
: 25
#Offset Y
anchorY
: 45
#Same config, but for the subzones
subzone:
detail
:
"<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"
maxFlags
: -1
flagDetail
:
"[FlagKey]: [FlagValue]<br>"
#Marker type - values: rectangle (default), circle, ellipse, point
#2D markers: rectangle2d, circle2d, ellipse2d
type
:
"rectangle"
Yheight
: 60
centerPointerMarkerHeight
: true
depth-test
: true
points
: 100
LineColor:
r
: 255
g
: 0
b
: 0
a
: 1.0
FillColor:
r
: 200
g
: 0
b
: 0
a
: 0.3
LineWidth
: 3
icon:
url
:
"https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"
anchorX
: 25
anchorY
: 45
# Same settings as the marker, but this is for a residence for rent
marker-For_Rent
:
# Set marker detail (displayed on click) - placeholders: [ResName], [OwnerName]
# Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
detail
:
"<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"
# Set max flags which can display
# Set to 0 to disable flags or -1 to unlimited
maxFlags
: -1
# Set flag detail (displayed on click) - placeholders: [FlagKey], [FlagValue]
# Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
flagDetail
:
"[FlagKey]: [FlagValue]<br>"
#Marker type - values: rectangle (default), circle, ellipse, point
#2D markers: rectangle2d, circle2d, ellipse2d
type
:
"rectangle"
#Only for 2D markers
Yheight
: 60
#If this is true, Y of the point marker will be set to the center of the residence
#If this is false, Y of the point marker will be set to Yheight value
centerPointerMarkerHeight
: true
#If this is false the marker will always render above all other (hires) terrain.
#If it’s true, hires tiles will be able to cover the marker if they are in front of it
#I recommend to use it with 2D markers
depth-test
: true
#Points to make circle or ellipse (default 100)
points
: 100
#Set line color (no use for point marker)
LineColor
:
#Red
r
: 255
#Green
g
: 0
#Blue
b
: 0
#Alpha (transparency)
a
: 1.0
#Set fill color (no use for point marker)
FillColor
:
#Red
r
: 200
#Green
g
: 0
#Blue
b
: 0
#Alpha (transparency)
a
: 0.3
LineWidth
: 3
#Icon URL - ONLY FOR MARKER TYPE POINT
icon:
url
:
"https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"
#Offset X
anchorX
: 25
#Offset Y
anchorY
: 45
#Same config, but for the subzones
subzone:
detail
:
"<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"
maxFlags
: -1
flagDetail
:
"[FlagKey]: [FlagValue]<br>"
#Marker type - values: rectangle (default), circle, ellipse, point
#2D markers: rectangle2d, circle2d, ellipse2d
type
:
"rectangle"
Yheight
: 60
centerPointerMarkerHeight
: true
depth-test
: true
points
: 100
LineColor:
r
: 255
g
: 0
b
: 0
a
: 1.0
FillColor:
r
: 200
g
: 0
b
: 0
a
: 0.3
LineWidth
: 3
icon:
url
:
"https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"
anchorX
: 25
anchorY
: 45
config
:
# Sets whether new settings should automatically appear in config
auto_update
: true
# You can use PlaceholderAPI (if installed)
messages:
no_permissions
:
"&7[&9&lBlueMap Residence&7] &cYou do not have permission to do this"
reload_successfully
:
"&7[&9&lBlueMap Residence&7] &aReloaded successfully"
new_update
:
"&7[&9&lBlueMap Residence&7] &aA new update available:"
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