Code (Text):
Message:
Win: '%prefix% &9The Player: &e%player% &9won the game!'
#Available variabels: %prefix% = Prefix.
Prefix: '&61vs1 &8>> '
#Prefix
QuitItem: '&cQuit'
#For the Quit Item.
Kill: '%prefix% &c You were killed by &e%killer% &cwith &e%health%
&chearted!'
#Available variabels: %prefix% = Prefix, %killer% = Killer, %health% = #Health.
Killed: '%prefix% &a You killed &e%killed% &awith &e%health% &ahearted!'
block: '%prefix% &cDon`t do this! &8Thanks ;-)'
#Available variabels: %prefix% = Prefix.
ArenaPretection: '%prefix% &cDon`t do this! &8This is the Arena
Protection!'
#Available variabels: %prefix% = Prefix.
countdown:
lobby: '%prefix% &9The Players will be teleported to the Arena in: %countdown% second/s!'
#Available variabels: %prefix% = Prefix , %countdown% = Countdown.
lobbyend: '%prefix% &9The Player will be teleported!'
#Available variabels: %prefix% = Prefix.
gameend: '%prefix% &9The Game starts jet!'
#Available variabels: %prefix% = Prefix.
game: '%prefix% &9The game starts in: %countdown% second/s!'
#Available variabels: %prefix% = Prefix , %countdown% = Countdown.
end: '%prefix% &9The Server restart in: %countdown% second/s!'
#Available variabels: %prefix% = Prefix , %countdown% = Countdown.
endend: '%prefix% &9The Server restart'
#Available variabels: %prefix% = Prefix
LobbyTitle: '&c%count%'
#Available variabels: %prefix% = Prefix , %count% = Countdown.
LobbySubTitle: '&eYourNetwork.com &cNetwork'
LobbyEndTitle: '&cTeleport'
LobbyEndSubTitle: '&eYourNetwork.com &cNetwork'
GameTitle: '&c%count%'
#Available variabels: %prefix% = Prefix , %count% = Countdown.
GameSubTitle: '&eYourNetwork.com &cNetwork'
GameEndTitle: '&cTeleport'
GameEndSubTitle: '&eYourNetwork.com &cNetwork'
fix:
you: '%prefix% &aYou were fixed!'
#Available variabels: %prefix% = Prefix
block: '%prefix% &cPlease wait %cooldown% &csecond/s before using this command
again!'
#Available variabels: %prefix% = Prefix , %cooldown% = Cooldown.
other: '%prefix% &aYou fixed %player%!'
#Available variabels: %prefix% = Prefix , %player% = Player.
scoreboard:
title: '%prefix% &cKills'
#Available variabels: %prefix% = Prefix .
Line1: '&6%p1%'
#Available variabels: %prefix% = Prefix , %p1% = Player1 , %p2% = Player2.
Line2: '&6%p2%'
#Available variabels: %prefix% = Prefix , %p1% = Player1 , %p2% = Player2.
Line3: '&cTS'
#Available variabels: %prefix% = Prefix , %p1% = Player1 , %p2% = Player2.
Line4: '&cTS'
#Available variabels: %prefix% = Prefix , %p1% = Player1 , %p2% = Player2.
Line5: '&cTS'
#Available variabels: %prefix% = Prefix , %p1% = Player1 , %p2% = Player2.
Line6: '&cTS'
#Available variabels: %prefix% = Prefix , %p1% = Player1 , %p2% = Player2.
Line7: '&cTS'
#Available variabels: %prefix% = Prefix , %p1% = Player1 , %p2% = Player2.
Line8: '&cTS'
#Available variabels: %prefix% = Prefix , %p1% = Player1 , %p2% = Player2.
Count1: '%Killsp1%'
#Available variabels: %prefix% = Prefix , %Kills1% = Kills of Player1,
# %Kills2% = Kills of Player2 , %Wins1% = Wins of Player1, %Wins2% = #Wins of Player2 , %off% = deaktive this.
Count2: '%Killsp2%'
#Available variabels: %prefix% = Prefix , %Kills1% = Kills of Player1,
# %Kills2% = Kills of Player2 , %Wins1% = Wins of Player1, %Wins2% = #Wins of Player2 , %off% = deaktive this.
Count3: '%off%'
#Available variabels: %prefix% = Prefix , %Kills1% = Kills of Player1,
# %Kills2% = Kills of Player2 , %Wins1% = Wins of Player1, %Wins2% = #Wins of Player2 , %off% = deaktive this.
Count4: '%off%'
#Available variabels: %prefix% = Prefix , %Kills1% = Kills of Player1,
# %Kills2% = Kills of Player2 , %Wins1% = Wins of Player1, %Wins2% = #Wins of Player2 , %off% = deaktive this.
Count5: '%off%'
#Available variabels: %prefix% = Prefix , %Kills1% = Kills of Player1,
# %Kills2% = Kills of Player2 , %Wins1% = Wins of Player1, %Wins2% = #Wins of Player2 , %off% = deaktive this.
Count6: '%off%'
#Available variabels: %prefix% = Prefix , %Kills1% = Kills of Player1,
# %Kills2% = Kills of Player2 , %Wins1% = Wins of Player1, %Wins2% = #Wins of Player2 , %off% = deaktive this.
Count7: '%off%'
#Available variabels: %prefix% = Prefix , %Kills1% = Kills of Player1,
# %Kills2% = Kills of Player2 , %Wins1% = Wins of Player1, %Wins2% = #Wins of Player2 , %off% = deaktive this.
Count8: '%off%'
#Available variabels: %prefix% = Prefix , %Kills1% = Kills of Player1,
# %Kills2% = Kills of Player2 , %Wins1% = Wins of Player1, %Wins2% = #Wins of Player2 , %off% = deaktive this.
Motd:
Lobby: Lobby
InGame: InGame
Restarting: Restarting
Build: Build
Holo:
Line1: '&cName: %player%'
Line2: '&cKills: %kills%'
Line3: '&cRang: %rang%'
Line4: '&cDeaths: %deaths%'
Line5: '&cK/D: %k/d%'
Line6: '&cWins: %wins%'
Line7: '&cLoses: %loses%'
Line8: '&cW/L: %w/l%'
#Available variabels: %player% = Playername , %kills% = Kills, %rang% = #Rang , %deaths% = Deaths , %k/d% = K/D, %wins% = WIns, %loses% # = Loses, %w/l% = Wins/Loses.