NeonRewardPlus  - Advanced Cumulative Rewards Solution icon

NeonRewardPlus - Advanced Cumulative Rewards Solution -----

Add more cumulative resource rewards to your players



[​IMG]
NeonRewardPlus - Advanced cumulative reward system
Multi module, multi ranking and super high degree of freedom GUI can meet your needs for more rewards

:giggle: I don't understand English, if you would take the time to learn about this plugin, or if you would like to translate it, I would appreciate it!

Compatibility:
  • Supported versions: 1.12x-1.19x
  • Dependencies: PlaceholderAPI、PlayerPoints、CMi
  • data storage: Mysql、Sqlite
Features:
  • ♻️ GUI interaction using Kether scripting language
  • Multiple data storage modes MYSQL / SQLITE
  • ❇️ Ultra-high degree of freedom GUI configuration, setting rewards is more convenient
  • ❇️ Support accumulative recharge rewards, players can get corresponding gift packs by accumulating points coupons
  • ❇️ Support accumulative gold coin rewards, players can get corresponding gift packs by accumulating gold coins
  • ❇️ Support cumulative online rewards, players can get corresponding gift packs by accumulating online
  • ❇️ The three reward modes have independent leaderboard variables, which can display 1-99999 leaderboards
  • ❇️ Each mode provides Yuba with a way to modify player data
  • ❇️ Use Kether to 100% customize player interaction prompts


❗❗ Command Help:
Player cmd:
  • /neonrw or /pms - main cmd
  • /neonrw open [type] - Open Reward Menu
admin cmd:
  • /neonrw data [target] [type] [add/take] [val] - Modify the specified data of the specified player
  • /neonrw reset [target] - reset player data
  • /neonrw reload - reload config

️Permission Help:
  • neonRewardPlus.admin - admin perm
  • neonRewardPlus.menu - player perm
Placeholder variables:
  • %NeonReward_points% cumulative recharge amount
  • %NeonReward_money% Accumulated amount of gold coins
  • %NeonReward_time% cumulative online timestamp
  • %NeonReward_time_format% formatted cumulative online time
  • %NeonReward_pointsTop_(amt/name)_(1/9999)% Cumulative recharge ranking
  • %NeonReward_moneyTop_(amt/name)_(1/9999)% Cumulative earning leaderboard
  • %NeonReward_timeTop_(amt/name)_(1/9999)% cumulative online leaderboard


Github: Get
Discord: Get

Code (YAML):
TITLE : '&0累计在线时长礼包'

TYPE
: OnlineTime
Layout
:
 - ' #########'
  - ' #A B C D#'
  - ' #########'

Icons
:
  A
:
    display
:
    # 展示的材质
      mats
: BOOK
      name
: "&e累计在线 &f一小时 &e礼包"
      # 礼包唯一ID
      packID
: '一小时礼包'
      # 领取该礼包需要的条件
      # 设置格式 ??d ??h ??m ??s   (天、小时、分钟、秒)
      isValue
: 1h # 这里需要玩家累计在线 1小时
      #isValue: 1d 18h  #这样表示 需要累计在线一天十八小时才可以领取
      lore
:
       - "&f礼包内容:"
        - "&f - 100 金币"
        - "&f当前在线 &A{time}"
        - "&f领取状态
: {state } "
     # 条件及其所有动作语句 参考 Kether
    Require:
    # 条件默认会判断这个礼包的 isValue 值 搭配下面的条件组可实现多种交互
      condition: 'not timePack *一小时礼包'
      action: |-
        command "
money give {player_name } 100 " as console
        sound ENTITY_EXPERIENCE_ORB_PICKUP by 1 1
      deny: |-
        sound BLOCK_NOTE_BLOCK_DIDGERIDOO by 1 1
        if timePack *一小时礼包
           then tell "
你已经领取过这个礼包 "
        else
           tell "
你的在线时长不够! "
  B:
    display:
      mats: BOOK
      name: "
&e累计在线 &f三小时 &e礼包 "
      packID: '三小时礼包'
      isValue: 3h
      lore:
        - "
&f礼包内容: "
        - "
&f - 980 金币 "
        - "
&f当前在线 &A {time } "
        - "
&f领取状态 : {state } "
    Require:
      condition: 'not timePack *三小时礼包'
      action: |-
        command "
money give {player_name } 9800 " as console
        sound ENTITY_EXPERIENCE_ORB_PICKUP by 1 1
      deny: |-
        sound BLOCK_NOTE_BLOCK_DIDGERIDOO by 1 1
        if timePack *三小时礼包
           then tell "
你已经领取过这个礼包 "
        else
           tell "
你的在线时长不够! "
  '#':
    display:
      mats: BLACK_STAINED_GLASS_PANE
      name: '&b&l 挡板'
[​IMG]
Resource Information
Author:
----------
Total Downloads: 366
First Release: Oct 6, 2022
Last Update: Dec 12, 2023
Category: ---------------
All-Time Rating:
1 ratings
Find more info at docs.hsdush.com...
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