DESCRIPTION The plugin is made for games like MLGRush or FastBuilders. After players place blocks, they will change into other blocks by the time, and then completely break. For example, by default, every block placed will change into a REDSTONE BLOCK after 7.5 seconds, and then after another 2.5 seconds it will be broken (return to the original block, for example, if there was grass). And it's fully customizable.
DOCUMENTATION
The config looks like this:
All times are in milliseconds. 1000 milliseconds in 1 second.
1. (messages) 2. canBreakBlock - can the player break stages of the block. 3. timeToClearAfterLast - how long after the last stage the block will be broken. 4. (blocks):
blocks: --'any id / name': ----material: 'material of the block' ----durability: 'additional id / durability of the block' ----time: 'the time after which this stage will be activated (after the previous one)'
Commands: /blockreset reload (/br reload) - reloads the config.