In minecraft multiplayer games, players need to consider their trust in the transaction process when trading items. In order to ensure the security of players' transactions, this plugin provides a real-time trading platform so that players can use game currency or points for items transactions. This plugin uses the Protocollib plugin to send virtual items as buttons and display the player's traded goods in the game inventory. Players can click buttons in the inventory to view and purchase goods.
language Most prompt text can be changed, but not buttons. If you want the button text translated into your native language, you can contact me to support.
中文简体 (100%)
中文繁体 (80%)
日本語 (Message 0% Button 90%)
English (100%)
French (Message 50% Button 90%)
German (Message 0% Button 90%)
pусский язык (Message 0% Button 90%)
Español (0%)
⭐Commands
The permissions with * in front are owned by OP by default, and ordinary players do not. Generally, you don't need to give any permission manually.
/market - Open the market /market help -Commands help /market mine - Open personal store /market mail - Open mailbox /market sign - Sign for all mail (market.sign) /market other [p] -Open someone's store (market.other) /market quick - Sell quick(market.quick) /market sell [m] (a) - Sell item(market.sell) /market auction [m] (a) - Auction item(market.auction) /market discount [id] [1~9] - Discount of sale(market.discount) /market reprice [id] [m] - Repricing of sale(market.reprice) /market send [p] (a) - Mail items (market.send) /market search [something] - Search for item (market.search) /market admin [id] - Set item to infinite (*
market.admin) /market category [id] [category]- Set item category
(market.category)
I would greatly appreciate if there are any feedback on problems during your using the plugin component or mistakes in my translation. You also can contact me on discord.