PerMobEffects
Levitating zombies, withering villagers, fireproof squids and creepers that does nothing. Oh wait...
Plugin description
An extremely lightweight plugin that gives mobs potion effects when they join a world! Can be implemented in minigames, change the difficulty of your survival world or even simply as a unique feature to make your server stand out. Works with Bukkit and Paper Minecraft servers.
Features
- Extremely customizable
- Mob specific effects
- Inheritance from global effects
Commands
/mobeffectsreload - Reloads the plugin's configuration files
Permissions
mobeffects.admin - Allows player to use all commands
Configuration
The config is split into settings.yml, effects.yml and messages.yml
settings.yml
Code (YAML):
# What a line in messages.yml will start with if you don't want to use messageformat
# For example "Plugin > some message" is the default message
# You can change it to "some message" if you replace the default with the following in messages.yml
# example: "--some message"
negateformat
:
"--"
# When a mob is spawned due to these reasons, they will not have effects
# Possible values can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html
# Set to the following to allow all mobs to have effects
# exempt:
# - none
exempt
:
-
none
# - spawner
messages.yml
Code (YAML):
# The format that all messages will follow unless negated with prefix stated in settings.yml
messageformat
:
"&ePerMobEffects &8> &f{message}"
nopermissions
:
"You can't use that command!"
usage
:
"Usage: {usage}"
effects.yml
Code (YAML):
# List of all valid effects can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
# duration: Returns the duration (in ticks) that this effect will run for when applied to a LivingEntity.
# amplifier: Returns the amplifier of this effect. A higher amplifier means the potion effect happens more often over its duration and in some cases has more effect on its target.
# Note that an amplifier of 0 means a potion effect level of 1, amplifier 1 is level 2 and so on
# ambient: Makes potion effect produce more, translucent, particles.
# has-particles: whether this effect has particles or not
# Sets the effects applied to all mobs when they spawn
global:
glowing:
duration
: 5
amplifier
: 0
ambient
: false
has-particles
: false
regeneration:
duration
: 999
amplifier
: 0
ambient
: false
has-particles
: false
# Sets if the mobs specified below will also have effects from global. Effects set below will override global if the effect type is the same
inherit
: true
# Sets specific effects for specific mobs
# List of all valid entity types can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
specific:
creeper:
speed:
duration
: 9999
amplifier
: 5
ambient
: false
has-particles
: false
Support
If you found a bug or have a suggestion,
add a comment
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