# The delay between each chime in ticks. 20 ticks = 1 second. delayBetweenChimesInTicks: 35
sound: # So this isn't the actual volume but how far it will be heard. # every increment represents 16 blocks, so 1 would be 16 blocks and 10 would be 160 blocks of hear distance. # provide value from 0 to 10 volume: 1
# provide value from 0 to 2 pitch: 1.0
# Only play in these worlds. enabledWorlds: - world
- world1
- world2
you need to re-place the bells that were already present before this plugin if you want them to play