# Effects that will be applied to dead players
when-dead:
# If enabled, dead players won't be able to move.
freeze: true
# If enabled, dead players will have Blindness effect.
blind: true
# If enabled, players will pop out particles when getting revived, they can also customize their particles with /particles
revive-particles: true
# If enabled, dead players will be able to get revived, even while they are offline.
# You can't revive someone offline yet. so don't mess with this.
offline-revives: false
# Features.
features:
# Enables /friend command.
friend: true
# Enabled /team command.
team: true
# Announcement options
announcements:
# If enabled, everyone will get announcements when someone gets revived.
revives: false
# If enabled, everyone will get announcements when someone crafts a revive head.
crafts: false
# If enabled, everyone will get announcements when someone gets killed and drops his head, even while showDeathMessages are off.
kills: false
# Customize Revive Head's recipe
recipe:
# If enabled, everything will be ignored and default recipe will be used.
use-default: true
# Recipe's shape. Every letter is a symbol of a material. Customize these symbols and their materials in 'materials' to use them in this shape.
shape:
- 'DND'
- 'TWT'
- 'DND'
# All materials that should be used inside 'shape'. See
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html for all materials.
materials:
D: 'DIAMOND_BLOCK'
T: 'TOTEM_OF_UNDYING'
W: 'NETHER_STAR'
N: 'NETHERITE_INGOT'
a: 'AIR'