About the plugin:
Attributes is the most realistic solution for players to level up their
attributes. This
plugin allows you to have a stable, configurable and simple way to allow players to grind attributes which composes of: running speed, swimming speed, acrobatics, endurance and lung capacity. The grinding will be by percentages (1 - 100%) the efficiency of the grinding is completely configurable. Once a player reaches 100% it will be locked without going any higher. 100% is the max.
warning: the file is currently viewed as a virus on google drive which is not true, I requested a file review and it will be solved ASAP
Attributes:
Speed:
The more players move the faster they will be able run, affecting the player's genetic speed value.
Swimming speed:
The players will get dolphin grace potion effect the
more they move in water which will allow them to be quite fast when swimming
Acrobatics:
This will allow players to jump higher the more they jump by giving them jump boost.
Endurance:
The more a player harms themselves, the more hearts they gain over time.
Lung capacity:
This is almost the same as endurance, players will be able to breathe underwater the more they stay under there.
Commands:
/attributes
Displays the player's attributes in a specific format able to be modified in the configuration section (no permissions)
/attributes reload
Reloads the plugin configuration
permission:
Configuration:
Code (YAML):
#Attributes management
update-rate
: 60
#This part will be how much the player get attributes per 1 of the thing he does, example
#For 1 jump the player gets 0.0001 acrobatics ect..
acrobatics-per-jump
: 0.0001
speed-per-block
: 0.001
swimming-speed-per-block
: 0.01
Lung-capacity-per-tick
: 0.01
endurance-per-half-heart
: 0.1
#This part is what does a player get by each amount of percentage
#Example for 50% acrobatics, player gets +1 in jump boost
acrobatics:
per
: 50
boost-addition
: 1
speed
:
#Default walking speed for a player is 0.2
per
: 1
addition
: 0.002
swimming-speed:
per
: 50
grace-addition
: 1
#Dolphin grace potion effect
endurance:
per
: 20
divider-addition
: 1
#The division of the damage
lung-capacity:
per
: 20
divider-addition
: 2
#Works the same way as the endurance but for bubbles
new-level
: '&7
[&e<value>&7
] &6you have now reached level &a<value1>'
#<value> represents the type and <value1> the percentage
attribute-displaying
: '&e<value>
:
&a<value1>&c%'
#This will show when a player does /attributes
show-stats-left
: true
#Displays the message under each attribute indicating progress
Additional support:
Contact me on discord if you need anything else regarding the plugin or you can post a reply on this post. (Ayouub#5449)