Set bounties on players / Remove bounties from players
GUI Menu for easier usage (Leaderboard, open bounties, etc)
Allow/disallow in certain worlds
Players can have immunity
Head drop on completing bounty
Screenshots:
Commands / Permissions:
bhc.menu - to show gui menu
bhc.setbounty - setting a bounty on someone
bhc.delbounty - remove bounty
bhc.immune - immune to bounties
Config:
Code (YAML):
# Permissions: # bhc.menu - to show gui menu # bhc.setbounty - setting a bounty on someone # bhc.delbounty - remove bounty # bhc.immune - immune to bounties
# list of worlds the /bounty commands works in: AllowedWorlds: -
"world"
# general messages: PermissionDeniedMessage: "&cYou don't have the Permission to execute this command." NotAllowedWorldMessage: "&cThe command doesn't work in this world." InsufficientArguments: "&cInsufficient Arguments. Usage:"
# set bounty messages: PlayerNotOnline: "&cThe PLayer has to be online, for you to set a bounty on them!" ImmuneMessage1: "&cThat player is immune to bounties!" NotEnoughMoney: "&cYou don't have the money for this bounty!" BountyOnSelf: "&cYou cant set a bounty on yourself!" BountyOnSamePlayer: "&cYou already set a bounty for that player!"
# del bounty messages: NoBountySet: "&cYou haven't set a bounty on that player!"
# other settings: BountyRemoveFee: 0.5
# if bounty is removed, this is the amount of money the setter will # get back after he removed the bounty HeadDropOnKill: true
# color codes: # &0 - black # &1 - dark blue # &2 - dark green # &3 - teal # &4 - dark red # &5 - dark purple # &6 - orange # &7 - light gray # &8 - dark gray # &9 - light blue # &a - light green # &b - cyan # &c - light red # &d - light purple # &f - white # &l - bold # &n - underline # &o - italic # &k - magic # &m - strike # &r - reset
Features added in the Future:
Allow / disallow bounty hunting in certain worldguard regions
Allow hunting in specified worldguard regions if specific amount has been set on player