Intended usage Using this plugin, you will have an economy system on your server which has a few features to start out with such things include,
Bank Notes and
Sellwands. You are allowing your players to have a new goal by seeing who has the most money on the server which a
leaderboard.
All data is saved inside of a database and can be edited with commands in game. As well as reload the configuration files with the command
/pelecon which will automatically reload and apply changes that you may need to make.
Dependences Requires
Vault and
ProtocolLib in order to work
This plugin does soft depend on
PlaceholderAPI and has some planceholders
Features Economy Management commands
Leaderboards
Sellwands
Bank Notes
Pay Players
ATM (Your bank account)
Chestsell
Autosell
Sell Commands -
/Sell | /sellall | /sellhand | /sellchest Custom Signs -
[balance] / [bank] / [atm] / [chestsell] Mob Money
Has PlaceholderAPI Support -
Cash | Bank | server_cash | server_bank + More to come in the future! * All of these things are customizable within the configuration files
####################################################################################### # # Welcome to Peligon Economy's configuration, This is where you can change # Basic settings that will affect how the plugin preforms. # This plugin does have database support; see 'Storage' for more information. # ####################################################################################### Storage: # Visit 'Plugins/PeligonEconomy/Lang/' to see the supported languages. Language File: "en_US" # Available options: "MySQL", "SQLite" database: "MySQL" MySQL:
host: "localhost" port: 3306
database: "minecraft" username: "root" password: "" banks: true
Account-Setup:
cash: 100.0
# !! Only works if "banks" is enabled. bank: 0.0
Economy-Leaderboard:
cash:
players: 10
format: "%position%. &e%player% &f- &2$%amount%" show-server-total: true
bank:
players: 10
format: "%position%. &e%player% &f- &2$%amount%" show-server-total: true
Sell-GUI: # When the player performs the /sell command, the GUI will be opened. enabled: true
Items: # Placeholder Key ------------- # %amount% - Required for them to work. # %transaction% - Not required. Generates a random ID. # %player% - Gets the players name. # %display_player% - Gets the players display name. e.g "[DEVELOPER] Peligon" # ----------------------------- withdraw-cash:
item: PAPER
name: "&2Bank Note" lore: -
"&7(Right-Click) to redeem this &abanknote&7." -
"&7Withdrawn by &e%player%&7." -
"" - "&7Value: &a$%amount%" - "&7Transaction ID: &f%transaction%" withdraw-experience:
item: EXPERIENCE_BOTTLE
name: "&5Experience" lore: -
"&7(Right-Click) to redeem the &aexperience&7." -
"&7Withdrawn by &e%player%&7." -
"" - "&7Value: &a%amount%"
# Placeholder Key ------------- # %uses% - Required for them to work. # ----------------------------- sell-wand:
item: DIAMOND_HOE
name: "&eSell Wand" lore: -
"&7(Right-Click) on chest" -
"&7 to sell its content!" -
"" - "&7Uses: &a%uses%" Modules:
sell-wand: true
bounties: true
ATMs: true
gift-items: true
# Block certain items from being gifted. Gift-Blacklisted-Items: - BEDROCK
# When players die, this will cause them to lose money. # !! If they do not have enough cash this will automatically use their bank. Death-Penalty:
enabled: true
amount: 100
# Give players a chance to find money inside of grass. Grass-Scavenge: # Be careful as players enabled: false
disabled-plants: [] disabled-worlds: [] money:
1: # The amount found. amount: 10
# The chance is treated as a percentage. chance:
minimum: 80
maximum: 100
2:
amount: 35
chance:
minimum: 65
maximum: 75
# Give players a chance to find money when mining. # !! This only woks with stone blocks. Mining-Rewards:
enabled: false
disabled-worlds: [] disabled-blocks: [] money:
1: # The amount found. amount: 100
# The chance is treated as a percentage. chance:
minimum: 80
maximum: 100
2:
amount: 300
chance:
minimum: 65
maximum: 75
# When mining a block, this will give players a chance to find something extra. # !! This only works with stone blocks. Lucky-Blocks:
enabled: false
disabled-worlds: [] disabled-blocks: [] blocks:
1: # The block that will spawn when mined. type: BEACON
chance:
minimum: 10
maximum: 12
commands: -
"give @p diamond_pickaxe 1"
# !! All bounties will be erased if the plugin is disabled or server is offline. Bounties: # Minimum amount of kills before getting a bounty. minimum-kill-streak: 3
# Amount added to bounty after each kill. amount: 50.0
# When a monster or animal is killed you are able to get a reward. Mob-Rewards:
money-drop-types: # Type of mob CHICKEN: # If you want to disable any mob drops enable: true
# How much is given to the player reward: 5
PIG:
enable: true
reward: 10
COW:
enable: true
reward: 20
# This will automatically check for updates check-for-updates: true