Hi! This is a really simple plugin that improves the elytra by adding the possibility to fly forever with it. This is not just a fly-up plugin: with this one you can have a smooth, infinite and relaxing flight!
Now comes with new fancy particle effects
Features: -> Sprint while gliding to get the much desired boost! (by default Ctrl + W keys)
-> Sprint while swimming to... well, to become some sort of a slow torpedo
-> Hover over the water at high speeds to see a cool trail of particles forming on the water's surface
-> cheated bukkit's tick speed by increasing this plugin's refresh rate to 144hz!
....as I said: smoother than ever!
Commands: - /unlimitedelytra reload
...reload this plugin's configuration on-the-go, without having to restart the server
- /unlimitedelytra reset
...revert this plugin's configuration back to it's default values
Permissions: - unlimitedelytra.inair_boost (permission to boost yourself while in the air)
- unlimitedelytra.underwater_boost (permission to boost yourself while underwater)
- unlimitedelytra.overwater_particles (permission to have those over-the-water particles)
Need help with the configuration file? Check this:
inair:
boost_enabled: true //main feature. Whether or not you can boost yourself in the air
boost: 2 /with how much force you increase your speed
particles:
enabled: true //self explanatory
type: SOUL_FIRE_FLAME
amount: 0.02 //how many particles
speed: 0.1 //how fast the particles move
offset:
x: 0 //by default, the particles at spawned at the player's position.
y: 0.2 //you can finetune the spawn position by modifying these values
z: 0
spread: //how much the particles spread along the 3 axis.
x: 0.3
y: 0
z: 0.3
underwater: //same criteria of the "inair" section
boost_enabled: true
boost: 5
particles:
enabled: true
type: WATER_BUBBLE
amount: 1
speed: 0.3
offset:
x: 0
y: 0.2
z: 0
spread:
x: 0.2
y: 0.2
z: 0.2
overwater:
particles:
enabled: true
realistic: true //amount of spawned particles varies with speed and altitude of the player. Cooler.
type: WATER_WAKE
amount: 10
speed: 0.1
offset:
x: 0
y: 1
z: 0
spread:
x: 0.25
y: 0.1
z: 0.25
distance_from_water: 5 //at what distance (in blocks) you want this effect to start taking place
Github:
There are literally endless possibilities for what to do with this plugin:
from spitting fire to customizable elytras (with different perks); from submarine warfare to drag racing with phantoms.
Sky's the limit!
...I obviously can't implement all these things: it would result in a really messy code.
Therefore this plugin has been completely rewritten in order to make it more scalable and it has been uploaded to github.