[1.8 to 1.21] Throwing Weapons icon

[1.8 to 1.21] Throwing Weapons -----

Create Throwing Weapons in MC! Craft, Permission, Effect, Damages, etc...



Placeholder Update
  • Added support for PlaceholderAPI
  • Split commands on hit depending on whether a player or an entity is hit.
  • Improved throwing weapons default placeholders.
Placeholders can be used in commands on hit or kill, along with the messages in config.yml.

Example config:
Code (YAML):
on-hit :
  # Commands to execute when the weapon hits an entity.
  # Commands executed as console!
  #
  # %tw_thrower% -> The name of the player who threw the weapon.
  # %tw_hit% -> Player: their name.
  #          Entity without name: Type of entity. (e.g. "Pig", "Villager").
  #          Entity w/ custom name: Its custom name.
  # %tw_item% -> The display name of this weapon. (of the item).
  # %tw_item_original% -> The display name defined in Throwing Weapons
  #                       This will be different from %tw_item% if
  #                       using Nexo, Oraxen, or ItemsAdder.
  # %tw_id% -> The ID of the item.
  #
  # --- Supports PlaceholderAPI!
  # The player is always the thrower. You can also use the name of
  # the other player with %tw_hit%
  #   Example: %otherplayer_level_%tw_thrower%%
  commands-on-hit-player
:
   - 'say %player_name% (%player_level%) hit %tw_hit% (%otherplayer_level_%tw_hit%%) with %tw_item%!'
  commands-on-hit-entity
:
   - 'say %player_name% hit entity %tw_hit% with %tw_id%!'
----------, Feb 7, 2025
Resource Information
Author:
----------
Total Downloads: 297
First Release: Apr 8, 2015
Last Update: Feb 7, 2025
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All-Time Rating:
37 ratings
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