[1.8 to 1.21] Throwing Weapons icon

[1.8 to 1.21] Throwing Weapons -----

Create Throwing Weapons in MC! Craft, Permission, Effect, Damages, etc...



New feature
  • Added drop chance (toggleable) per weapon depending on hitting ground or entity.
By default it's off, add it to your config in the on-hit section this way:
Code (Text):
on-hit:
  # Potion Effects to give.
  # Format:
  # NAME, duration(in ticks), strength
  # List for NAME: http://bit.ly/28MDLG2
  potion-effects:
    - 'POISON, 60, 1'
    - 'BLINDNESS, 60, 1'

  # Put the entity on fire when hitting it.
  fire:
    enabled: false
    # duration (in ticks) 20ticks = 1 sec. 1 tick = 0.05seconds
    duration: 160

  # Commands to execute when the weapon hits an entity.
  # Commands executed as console!
  #
  # %thrower% -> The name of the player who threw the weapon.
  # %hit% -> Player: his/her name.
  #          Entity without name: Type of entity. (e.g. "Pig", "Villager").
  #          Entity w/ custom name: Its custom name.
  # %item% -> The name of this weapon. (of the item).
  #
  commands:
    - 'say %thrower% hit %hit% with %item%!'

  # Chance to drop when hitting ground (Out of 100)
  drop-chance-ground:
    enabled: false
    chance: 40

  # Chance to drop when hitting entity (Out of 100)
  drop-chance-entity:
    enabled: false
    chance: 40
----------, Apr 16, 2017
Resource Information
Author:
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Total Downloads: 297
First Release: Apr 8, 2015
Last Update: Feb 7, 2025
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All-Time Rating:
37 ratings
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