Added a items-per-explosion option for red rain
By default it's 10, but if you want each explosion to drop less items. You can modify it.
Either regenerate the config or add the field yourself:
Code (YAML):
...
type
: rain
# The event type. (bomb, dj or rain)
duration
: 100
# The event duration in ticks, 1 second = 20 ticks. For rain, it's 12 ticks between each explosion of items.
total-items
: 50
# Total items to be dropped.
items-per-explosion
: 2
# Amount of items at each explosion. Here 10 items with 50 in total means 5 explosions in 5 seconds (100 ticks), so 1 second between each.
radius
: 5
# The event radius. It'll variate about the height also.
...
The three options: duration, total items and items-per-explosion can be adjusted to choose the speed and frequency of the event!
Added a limit for each item
You can now - for each item - set a limit for how many items
at most the item can be dropped. Set -1 or remove the field for no limit.
Code (YAML):
...
chance
: 60
limit
: 25
# limit of how many times this item can be dropped. -1 for no limit.
money-reward-on-pickup
:
...