Toggle-first tool flow with configurable activation messaging, action-bar animation, cooldowns, and per-tool whitelists (including the CUSTOM_TOOL Tree Breaker).
Tree action pipeline that can chain tree breaking and optional tree spawning, with per-action chance, origin, offsets, and WorldGuard-aware spawning.
Attachment cleanup rules to clear vines, cobwebs, berries, or other blocks during tree breaks and before auto-replant.
Auto-replant system with cooldown support for saplings and propagules.
Anti-abuse controls for piston farms, bone-meal spam, and idle macroing via the anti-AFK timer.
Player progression tracks with configurable ranks, tree/log milestones, and per-rank max tree sizes.
Stats storage backends for YAML-per-player or MySQL with configurable table prefixes.
Economy hooks for Vault rewards/costs per tree or per log, plus group-specific overrides.
Skill integrations for EzSkills and mcMMO, including ranked progression caps and ability-conflict safeguards.
WorldGuard region flags (eztree-allowed, eztree-use) plus optional allow-only mode.
Custom tree generation options for sapling replacements and chunk population.
Built-in metrics via bStats and update checks through Spigot.
Localized messaging bundles for English, Spanish, and Dutch with configurable language selection.