[4.3.0] 1.15 update, new leafdecay, "realistic" fall methods, QOL additions, bug fix
Hello all, nothing major in this update but some quality of life changes and bug fixes:
- updated library with spigot 1.15.1 and updated API to 1.15.1 in plugin.yml
- added new leafDecay setting that limits decayed leaves to those broken to those directly near the tree's trunks, and does so immediately. In order to enable this feature, make sure leafdecay is enabled and set leafdecayspeed to 6.
- added 2 new fallMethods: "realistic.pop" and "realistic.break", which do the same thing as the pop and break fall methods, respectively, but the only difference is they will ONLY break the logs above where the player cuts on the tree. So there will be stumps left if you don't cut at the base of the tree.
- reduced console spam (sorry about the stick scanning thing).
- if mushroom trees are broken with a silk touch axe, they will now drop the mushroom blocks instead of mushrooms.
Not sure when the next update will be out, but next I'll like to add an option to allow/disallow stripped logs, and work on a few more community suggestions.
As always, if you have any suggestions or find any errors, let me know in the discussion session or send me a DM. Cheers!