[3.5.3] Added functionality with WorldGuard:
- Now, the plugin should work with WorldGuard.
- If a player shouldn't be building/breaking blocks in a WorldGuard region, then the tree shouldn't fell, the log they hit shouldn't break, and they should get the basic WorldGuard blockbreak error message.
- PLEASE understand that I have very little experience with WorldGuard, and therefore I could only do minimal testing of this update. If there are ANY issues with my plugin and WorldGuard, or players can STILL break trees in a protected area, you need to let me know of the issues. I will work hard to solve any issues and bugs as quickly as I can, but I can't do that without knowing what those issues are.
**Sorry it took so long to get this update out, I've been extremely busy with work. Again, let me know of ANY and ALL issues you encounter. Thanks!
Edit T+28: I know there are issues that arise when a server DOES NOT have WorldGuard, working on a fix now.