1.17 - 1.21.4 ⭕ AdvancedItems ⭐  Custom Tools, Weapons, Crates, Vouchers, MMO Items,  Cosmetics ✅ icon

1.17 - 1.21.4 ⭕ AdvancedItems ⭐ Custom Tools, Weapons, Crates, Vouchers, MMO Items, Cosmetics ✅ -----

Custom items plugin⚡ 40+ Default Items ✅100+ Abilities⚡ Create Custom Items Yourself




Changes:
  • Improved itemsadder and oraxen integration with items
----------, Dec 20, 2024

Changes:
  • Fixed turtle eggs with telepathy and silktouch always dropping only one
  • Some internal improvements with text processing
----------, Dec 17, 2024

Changes:
  • Updated Java required version to Java 21
  • Fixed swapping armor while shift-clicking on an interactable block causing EFFECT_STATIC to stay
----------, Dec 13, 2024

Changes:
  • Added %is sprinting% and %is crouching% conditions
  • Fixed SPAWN_ARROWS effect breaking armorstands and item frames
----------, Dec 11, 2024

Changes:
  • Added 1.21.4 support
  • Other small improvements
----------, Dec 8, 2024

Changes:
  • Improved PLANT_SEEDS effect with better processing around player
  • Removed griefdefender support until further notice
----------, Dec 2, 2024

Changes:
  • Improved matchesregex condition
  • Better integration with AdvancedModels furniture and effects
----------, Nov 28, 2024

Changes:
  • Fixed AuraSkills terraform not giving exp when SMELT is used
  • Fixed items not having glow after glow is re-added after being removed
----------, Nov 26, 2024

Changes:
  • Fixed issue with paper 1.21.3 enabling
----------, Nov 23, 2024

Changes:
  • Fixed HEALTH_BOOST EFFECT_STATIC (overload ench) removing all bonus health when on multiple pieces of armor and one was un-equipped
  • Fixed skeleton and wither skeleton skulls not un-applying previous EFFECT_STATIC effects
  • Improved code
----------, Nov 21, 2024

Changes:
  • Add multiple values for condition checks using | operator, e.g. KEY1|KEY2
  • Improved block data storage for user placed blocks
----------, Nov 19, 2024

Changes:
  • Added VaultUnlocked support
  • Few small improvements to performance
----------, Nov 15, 2024

Changes:
  • Added AdvancedModels support
  • Improved GriefDefender support
  • Added more debug messages for abilities parsing as requested by community
----------, Nov 11, 2024

Changes:
  • Added better support for oraxen items
  • Fixed small issue with veinminer non-special blocks (e.g. stone)
----------, Nov 7, 2024

Changes:
  • Added AdvancedSeasons triggers
  • Updated item glow mechanics for menus
----------, Nov 4, 2024

Changes:
  • Updated BLEED effect with damage handling
  • Improved block handling performance
  • Fixed small issue with GriefDefender land handling
----------, Nov 1, 2024

Changes:
  • Added %block natural% variable
  • Added GriefDefender support
----------, Oct 29, 2024

Changes:
  • Fixed issue with drops when broken item doesn't have a droppable item version
  • Improved matchesregex condition
  • NBT support has been completely removed - everything has been moved to Persistent Data Container
----------, Oct 25, 2024

Changes:
  • Added 1.21.2 support
----------, Oct 23, 2024

Changes:
  • Fixed potion names aliases not working
  • Improved support for utf-8 characters in configuration
----------, Oct 22, 2024

Changes:
  • Improved oraxen and itemsadder compatibility
  • Improved BREAK_TREE performance
----------, Oct 19, 2024

Changes:
  • Added breakblock-effect metadata to blocks broken by effects which break blocks (TRENCH, BREAK_BLOCK, VEIN_MINER etc.)
  • Updated to Java 21
  • Fixed item glow
  • Fixed error in console with method_not_loaded
  • Some performance improvements
----------, Oct 15, 2024

Changes:
  • Updated item glow on 1.20.5
  • Updated ShieldBlockTrigger to victim is now main entity
----------, Oct 11, 2024

Changes:
  • Added toggles for default plugin commands
  • Fixed issue with breaking sugar canes using effects causing durability damage to item
----------, Oct 8, 2024

Changes:
  • Fixed issue with loading on 1.17.1
  • Fixed damagable AOE target bypassing certain checks
----------, Oct 4, 2024

Changes:
  • Protection checks are now being done as first thing for blocks
  • Fixed issue with chests and menu names
  • Fixed effects with targets and conditions after them causing issues
  • Small internal code changes
----------, Sep 29, 2024

Changes:
  • Custom heads in menus now work correctly on 1.21+
----------, Sep 24, 2024

Changes:
  • Improved itemsadder compatibility with items
  • Fixed error when using <chance> inside effects for REPEATING trigger
----------, Sep 20, 2024

Changes:
  • Fixed issue with PLANT_SEEDS using off-hand items
  • Some small fixes and improvements with abilities processing
----------, Sep 17, 2024

Changes:
  • Improved Ability activation performance and reliability with reading arguments
  • Added block whitelist integration with more abilities
  • Improvements to conditions parsing
----------, Sep 14, 2024

Changes:
  • Added max logs and max leaves parameter to BREAK_TREE (BREAK_TREE:<MAX_LOGS>:<MAX_LEAVES>)
  • Fixed @BlockInDistance being recognized as @Block
----------, Sep 10, 2024

Changes:
----------, Sep 5, 2024

Changes:
  • Fixed in-game editor issue when removing all of list objects, needing a plugin reload
----------, Sep 1, 2024

Changes:
  • Small fix with ItemFlags on newer MC versions
----------, Aug 30, 2024

Changes:
  • Added support for PlaceholderAPI in menu names
  • Fixed HELD trigger being activated on non mouse clicks
----------, Aug 28, 2024

Changes:
  • Added ItemsAdder items support with durability effects
  • Fixed ArmorEquipEvent ignoring event cancellation
  • Fixed BREAK_TREE effect ignoring respect-player-placed-blocks settings
----------, Aug 26, 2024

Changes:
  • Fixed small error with arclight server version
  • Fixed error with arclight item generation in wilderness
----------, Aug 22, 2024

Changes:
  • Fixed small error with arclight server version
  • Fixed error with arclight item generation in wilderness
----------, Aug 22, 2024

Changes:
  • Added %client version% variable, to check player's protocol version of client with ViaVersion
  • Updated DROP_HEAD effect to work on 1.20.6+ versions
----------, Aug 19, 2024

Changes:
  • Added 1.21.1 Support
----------, Aug 14, 2024

Changes:
  • Add configurable radius for LAVA_WALKER and WATER_WALKER
  • Added %is damageable% placeholder
  • Improved AOE undamageable target
  • Fixed error with class cast in console
----------, Aug 11, 2024

Changes:
  • Updated FREEZE effect to use correct ticks time
  • HOOK_ENTITY and DO_HARM now work correctly on entities
  • Fixed removing water from waterlogged slabs on break
----------, Aug 5, 2024

Changes:
  • ItemsAdder custom armor items now work with EFFECT_STATIC and REPEATING
  • Fixed a small issue with plugin hooks
----------, Aug 2, 2024

Changes:
----------, Jul 29, 2024

Changes:
  • Improved trigger parsing performance
  • Fixed error with mining trigger
  • Fixed rare error when unloading plugin
----------, Jul 26, 2024

Changes:
  • Updated to Java 17 as required version
  • Improved TRENCH performance with non-paper servers
----------, Jul 23, 2024

Changes:
  • Improved HELD trigger checks
  • Improved unbreakable item compatibility
  • Improved REPEATING trigger
  • Improved EFFECT_STATIC checks
  • KEEP_ON_DEATH now works with multiple items at once
----------, Jul 19, 2024

Changes:
  • Added BREW_POTION trigger with variables: %potion type%, %is extended%, %is upgraded%
  • Added %weather% variable for conditions, e.g. %attacker weather%, returns CLEAR or RAIN
  • Improved KEEP_ON_DEATH effect compatibility
----------, Jul 16, 2024

Changes:
----------, Jul 12, 2024

Changes:
  • Added %is removed% variable
  • Fixed %offhand% condition on HELD trigger
----------, Jul 10, 2024

Changes:
  • Fixed ADD_DURABILITY_CURRENT_ITEM not working with REPEATING
  • Fixed REPEATING being cancelled on hit
----------, Jul 8, 2024

Changes:
  • Added multiple target support in one effect line! You can now use e.g. '@Attacker @Victim' in same line!
  • Fixed error in console with Veinmine target
  • Some other internal code improvements
----------, Jul 4, 2024

Changes:
  • Improved KEEP_ON_DEATH effect with inventory items
  • Added better warning messages when effects are misconfigured
----------, Jul 1, 2024

Changes:
  • Updated McMMO support to 2.2.013 (older versions are no longer supported)
  • Added custom trench (e.g. 3x3x1) effect
  • Added trench ignore correct tool option (break with trench using with any tool)
  • Added configurable veinminer depth
  • Added blacklist and whitelist support for trench levels
  • REPEATING now support hand and offhand (not only armor)
----------, Jun 27, 2024

Changes:
  • Updated McMMO support to 2.2.013 (older versions are no longer supported)
  • Added custom trench (e.g. 3x3x1) effect
  • Added trench ignore correct tool option (break with trench using with any tool)
  • Added configurable veinminer depth
  • Added blacklist and whitelist support for trench levels
  • REPEATING now support hand and offhand (not only armor)
----------, Jun 27, 2024

Changes:
  • Reworked BREAK_TREE algorithm to identify logs better
  • Updated REPEATING chances to work correctly
  • Other minor updates
----------, Jun 25, 2024

Changes:
  • Added placeholderapi support for items' files
  • Updated SaberFactions hook
  • Improved xp logic (xp being off by one point sometimes)
----------, Jun 21, 2024

Changes:
  • Improved Armor equip checks. Now correctly stops armor swap spamming and random keeping of effects on unequip
  • Few minor improvements with default items
----------, Jun 18, 2024

Changes:
  • Updated item glow system
  • Fixed null exception on item click
----------, Jun 16, 2024

Changes:
  • Added 1.21 support!
----------, Jun 14, 2024

Changes:
  • Improved durability handling with items
  • Improved AUTO_REEL compatibility with other plugins
  • Fixed POTION effect not overriding lower amplifiers
  • Fixed SMELT with RED_SANDSTONE
----------, Jun 10, 2024

Changes:
  • Improved Grindstone logic
  • Fixed HORSE_ARMOR not working as valid material
  • Fixed Mined blocks statistic incrementing too much
  • Code improvements
----------, Jun 3, 2024

Changes:
  • Added support for AuraSkills 2.x, removed support for AureliumSkills 1.x
  • Fixed a small issue with armor sets
----------, May 30, 2024

Changes:
  • REPEATING trigger now works with chances and conditions
  • Improved GUARD effect formatting
----------, May 24, 2024

Changes:
  • Fixed issues with AOE target on 1.20.6
  • Legacy materials (from <1.13) are no longer accepted
  • Fixed regex sometimes not matching in effects
  • Other code improvements
----------, May 19, 2024

Changes:
  • Added 1.20.6 support
----------, May 10, 2024

Changes:
  • Added ELYTRA_FLY_DAMAGE trigger
  • Added Slimefun support
  • Few other improvements
  • Improved HELD check for offhand
----------, May 1, 2024

Changes:
  • Added event calling and handling to item durability change (PlayerItemDamageEvent)
  • Added @EntityInSight target. Opens up a ton of possibilities for new enchants and many more ideas e.g. spell wands. @EntityInSight{distance=20,angle=40,limit=5,target=ALL} - documentation in wiki: https://wiki.advancedplugins.net/abilities/targets#target-reference-table
  • Improved API documentation
----------, Apr 24, 2024

Changes:
  • Added PreciousStones support for protected land
  • Some small improvements
----------, Apr 16, 2024

Changes:
  • Updated smelting for nether gold ore
  • Repeating no longer re-activates again on world change
  • Fixed issue with heads and TP_DROPS/SMELT effects
  • Fixed tripwire recognized as tripwire_hook
  • Updated mcmmo supported version to latest (2.2.000 or newer)
  • Water Walker now removes obsidian even after chunk is unloaded
  • Fixed issue with FLY effect
----------, Apr 10, 2024

Changes:
  • FLY effect will not attempt to enable flight for players that aren't allowed
  • Fixed issue with INCREASE_DAMAGE
  • Fixed error with mythicmobs
  • Fixed issue with hooks and drops handling
  • Fixed PDC getLong being cast to int causing errors
  • Fixed small issue with GriefDefenderHook
----------, Apr 4, 2024

Changes:
  • Improved MORE_DROPS effect
  • Fixed McMMO's double drop skill issues
  • Updates to item data storage
----------, Mar 28, 2024

Changes:
  • Added GriefDefender hook
  • Improved few default translations
  • Improved and fixed issues with McMMO double drops
----------, Mar 23, 2024

Changes:
  • Added %is riding% and %passengers% variables
  • Improved optimization
  • Improved plugin hooks loading
  • Fixed McMMO with Trench shulkerbox issue
  • Improved BREAK_TREE effect Anti Cheat support
----------, Mar 20, 2024

Changes:
  • Added function to remove decimals from numbers with decimals, e.g. 1.0 would turn into 1
  • Added function to scramble text, e.g. abc turns into bca etc.
  • Added BROADCAST_PERMISSION: Permission: Message broadcast, to send message to players with permission
  • Fixed negative command argument values parsing as 0
  • Fixed itemsadder error with custom durability
  • Fixed blackscroll give issue over 100%
  • Minor fix with random gkit enchant level placeholder
----------, Mar 14, 2024

Changes:
  • Added new @PlayerFromName target
  • Added BROADCAST:message effect
  • Improved COMMAND trigger
  • Re-added %has enchantment in % condition
  • CONSOLE_COMMAND effect now works with async triggers
  • Improved Lands hook
  • Some other internal improvements
  • We will be dropping 1.13 - 1.16 support starting with 1.20.5 release, to add much more exciting recent versions content.
----------, Mar 9, 2024

Changes:
  • Reworked CURE effect
  • Fixed small issue with custom model data and custom durability changes
----------, Mar 3, 2024

Changes:
  • Added PERMISSION toggle effect
  • Improved McMMO Hook to support trench double drop + Improved McMMO Hook to only work on natural blocks
----------, Mar 1, 2024

Changes:
  • Added DAMAGE_CAUSE argument for DO_HARM effect (DO_HARM: HEALTH: DAMAGE_CAUSE)
  • Fixed heads drop issue with SMELT effect
----------, Feb 26, 2024

Changes:
  • Added setting in config.yml to allow EXP effect to work even with silktouch tool
  • Added BeaconPlus3 support
----------, Feb 22, 2024

Changes:
  • Improved custom blocks handling to prevent exceptions
  • Armor sets now update EFFECT_STATIC trigger on world change
  • PLANT_SEEDS effect now works at night
  • Improved drops handling to prevent errors
  • Improved deprecation notice on API
----------, Feb 15, 2024

Changes:
  • Fixed condition "contains" that has spaces
  • Updated some default values for custom items
----------, Feb 9, 2024

Changes:
----------, Feb 3, 2024

Changes:
  • Added BITE_HOOK trigger - Activates when fish bites fishing hook (or item gets caught on it)
  • Added AUTO_REEL effect - Auto reel in fish from fishing rod
----------, Jan 31, 2024

Changes:
  • Added AdvancedChests support
  • SMELT effect no longer processes in creative
----------, Jan 26, 2024

Changes:
  • Added smelting for clay blocks
  • Added LOOK direction to BOOST effect
  • Improved HELD checks when switching item to offhand
  • Fixed error in console about wrong YamlFile class
----------, Jan 23, 2024

Changes:
  • Added `matchesregex` to conditions for matching regex in variables
  • https://wiki.advancedplugins.net/abilities/conditions/condition-comparison
  • Absorption hearts are now taken away first with damage effects
  • Improvements with code
  • Added support for baby guards! Use baby version of mobs in GUARD effect now! Format is `BABY_ENTITYTYPE`, e.g. BABY_ZOMBIE
  • Updated internal metadata used for plugin block breaks. This adds support for VeinMiner plugin by 2008Choco
  • Fixed error in console about wrong YamlFile class
----------, Jan 19, 2024

Changes:
  • Added boolean to LIGHTNING:<boolean> to true = cause block damage and harm, false to only play lightning effect.
  • MORE_DROPS effect now ignores entity equipment
  • Updated conditions parsing for better format support
  • Added mcmmo's herbalism support for effects
  • Some internal code updates and improvements
----------, Jan 14, 2024

Changes:
  • Added boolean to LIGHTNING:<boolean> to true = cause block damage and harm, false to only play lightning effect.
  • MORE_DROPS effect now ignores entity equipment
  • Updated conditions parsing for better format support
  • Added mcmmo's herbalism support for effects
  • Some internal code updates and improvements
----------, Jan 14, 2024

Changes:
  • /heal, /clear and /hat commands from CMI and Essentials plugins are now handled and do not remove effects anymore
  • Few small fixes
----------, Jan 11, 2024

Changes:
  • Re-added item glowing effect
  • Fixed KEEP_ON_DEATH with ADD_ENCHANT effects
  • McMMO's treefeller ability is now fully supported
  • Updated EFFECT_STATIC trigger for skulls
  • Updated `has enchantment in hand of` condition to support lower-case enchant names
  • Updated item formatting to support base64 skins
  • Updated damage effects to work with mythicmobs' mobs
  • Some internal upgrades / updates and cleanups
----------, Jan 7, 2024

Changes:
  • Fixed an issue with shapeless crafting on geyser/bedrock servers
----------, Jan 5, 2024

Changes:
----------, Jan 1, 2024

Changes:
  • Blocks broken by effects are now added to Player's Minecraft Stats
  • Added %block tags% placeholder/condition
  • WATER_WALKER now ignores lilypads
----------, Dec 28, 2023

Changes:
  • Updated how experience is dropped from mining multiple blocks (Spigot by default combines all EXP orbs into one)
  • Updated land protection handling
  • Improvements to block break performance
----------, Dec 21, 2023

Changes:
  • Added 1.20.4 support
  • Added support for multiple soulbound items with REMOVE_ENCHANT effect
  • Added FactionsKore support
  • Fixed EXP issue with TRENCH and VEIN_MINER
  • Updated trigger description with editor
  • Fixed issue with oraxen and effects
----------, Dec 12, 2023

Changes:
  • Fixed TRENCH issue with containers
  • SlimeFun items are no longer breakable with mining effects
  • AOE target now ignores entities that are not alive (e.g. paintings)
  • Some internal code updates
  • Small fix with AOE damageable targets
  • Improved HELD checks
----------, Dec 6, 2023

Changes:
  • Fixed papi message parsing
----------, Nov 30, 2023

ItemsAdder's and Oraxen's custom blocks are now fully integrated and supported with AdvancedEnchantments. This integration took almost 7 hours to implement. Enjoy!
Other changes:
----------, Nov 27, 2023

Changes:
  • Added ItemsAdder support for TRENCH effect
  • BREAK_BLOCK effect now fully respects land protection
----------, Nov 23, 2023

Changes:
  • ITEM_BREAK trigger now activates from damaging items with durability effects
  • INVICIBLE effect now turns off correctly
  • ADD_DURABILITY_ITEM improvements
  • Fixed issue with TP_DROPS and exceptions due to ItemsAdder changes
  • Health is now handled better when changing worlds with EFFECT_STATIC effect
  • Fixed TP_DROPS issue with ProtectionStones
  • Added ItemsAdder support for TRENCH effect
  • BREAK_BLOCK effect now fully respects land protection
----------, Nov 20, 2023

Changes:
  • Added LEVEL (exp levels) economy support
  • Added SPAWN_BLOCKS:<MATERIAL>:<DAMAGE> effect to spawn falling blocks from above player and to cause damage
----------, Nov 16, 2023

Changes:
  • Updated ADD_DURABILTIY_CURRENT_ITEM to use same durability handling as other durability effects
  • Fixed small error with ItemsAdder custom block handling
  • PARTICLE effect now supports offsets as number with decimal
  • Internal color handling updates to messages
  • Updated SET_BLOCK effect with MINING trigger
  • Tons of internal improvements
----------, Nov 13, 2023

Changes:
  • Improved ItemsAdder and TP_DROPS together
  • Fixed an issue with Aoe targets
  • Fixed issue with SHIELD_BLOCK when holding shields in both hands
  • Removed REACH effect. It is currently not possible to consistently increase player's reach and more than half of hits wouldn't be registered with it
  • Fixed small issue with randomizer
----------, Nov 10, 2023

Changes:
  • Improved ItemsAdder and TP_DROPS together
  • Fixed an issue with Aoe targets
  • Fixed issue with SHIELD_BLOCK when holding shields in both hands
  • Removed REACH effect. It is currently not possible to consistently increase player's reach and more than half of hits wouldn't be registered with it
  • Fixed small issue with randomizer
----------, Nov 10, 2023

Changes:
  • Added cooldownMessage for when item is in
  • cooldown https://wiki.advancedplugins.net/abilities/introduction#examples
  • Added ProtectionStones Support
  • Added WALK_SPEED, FLY_SPEED effects (both are in wiki)
  • Added %force% variable for BOW_FIRE trigger
  • Added ADD_MONEY effect
  • Added REMOVE_MONEY effect
  • Fixed Leather armor not working in custom items
  • Fixed restrictedWorlds not working
  • Small fixes and updates with fast block breaks
  • Renamed items now keep their name when put in anvil
  • Custom mob heads placed and broken now have a proper mob's name
  • <random number> function now supports negative numbers as well
  • BOW_FIRE activates now without full power
  • Fixed issue with SONIC_BOOM and KEEP_ON_DEATH
  • Fixed yet another bug with aureliumskills and TP_DROPS due to their API
  • Fixed right-clicking eggs removing effects
----------, Nov 6, 2023

Added Pointers mechanic to new abilities! Pointers are a new mechanic introduced to specify the event or situation under which an effect is activated or applied. They are concise, easy to read, and help in providing context to the enchantment effects.
Changes:
  • Updated NBT-api reflection methods
  • Few improvements with how functions are processed with RegEx
  • Improvements with Pointers and multi-type handling
  • Fixes and improvements with SMELT materials parsing
  • Added %food type% EAT trigger
  • KILL_MOB and KILL triggers now work when killing mobs with projectiles
  • General improvements
  • Oraxen now drops noteblocks correctly with custom enchants
  • Some fixes with durability handling
  • DAMAGE_ARMOR was merged into ADD_DURABILITY_ARMOR effect
  • FLY:[time] effect now uses ticks
----------, Oct 30, 2023

Changes:
  • Added `limit` value to Aoe target
  • Abilities triggers no longer are disabled for optimization even when armor sets use them
  • Improved REPEATING trigger
  • Improved PARTICLE_LINE effect
  • Fixed drops issue with fishing plugins
  • Fixes issue with nms versioning internally causing some issues
  • Some upgades with effects handling and REPEATING trigger
  • Fixed TORCHFLOWER and PITCHER_POD minor error on older versions
  • Fixed issue with TP_DROPS and ItemsAdder
----------, Oct 15, 2023

Changes:
  • Add back health for potions on world switch
  • DROP_HEAD now drops randomized skins
  • Some updates with material smelting
  • SlimeFun items will now work correctly
  • Fixed ItemsAdder items with KEEP_ON_DEATH trigger
  • Fixed mcMMO telepathy herbalism drops
  • Small fix with TP_DROPS and aureliumskills
  • Fixed ADD_EXP_MCMMO effect
  • TRENCH no longer activates when putting fire out
----------, Oct 9, 2023

Added 1.20.2 support
----------, Oct 3, 2023

Changes:
  • Added support for stacked blocks from SuperiorSkyblock2
  • Stem blocks now count as tree blocks
  • Fixed small error with HELD trigger
  • Beds now work when broken with TP_DROPS
  • Fixed chests not dropping their content with some triggers
  • Fixed issue with Towny hook
  • BREAK_TREE no longer breaks player-placed blocks
  • Fixed issue with REMOVE_ENCHANT not activating correctly on death
  • FIxed setting setGlowing to false not preventing item from glowing
  • Fixed placeholders without targets
  • Fixed aurelium skills double drops
----------, Sep 12, 2023

Changes:
  • Fixed placeholderapi placeholders not parsing with last version's built-in placeholder changes
----------, Sep 8, 2023

Changes:
  • Improved off-hand trigger handling
  • Veinminer no longer works on player-placed ores
  • Further improvements with aureliumskills
  • Fixed NTHER_GOLD_ORE not dropping gold
  • Fixes with condition regex parsing
  • Minor changes and improvements
----------, Sep 7, 2023

Changes:
----------, Sep 3, 2023

Changes:
  • Re-added nearby mobs and nearby players conditions
  • Added hex color support to every message
  • Improved 'has potion effect' and 'potion effect level'
  • Added 'x double', y and z placeholders along with previous int x,y,z placeholders for locations
  • NETHER_GOLD_ORE now drops correct drops
  • Updated default nulify enchantment
  • DEFENSE_PROJECTILE trigger now works with crossbows
  • Fixed incorrect amount of potatoes and carrots with TP_DROPS
  • Added x/y/z variables for %hit location% (eg. %hit location x%)
  • Fixed CATCH_FISH trigger with MORE_DROPS
----------, Aug 31, 2023

Changes:
  • Added support for Torchflower and Pitcher seeds with PLANT_SEEDS effect
  • Added SaberFactions support
  • Updates to abilities processing
----------, Aug 26, 2023

Changes:
  • Added /clear command support
  • Slot Increaser now supports custom model data
  • /apply command now works with non-armor items
  • REPEATING trigger now defaults to 1s frequency if none is set
  • REACH effect now works without a location target
  • Fixed MORE_DROPS effect working with colored shulker boxes
  • Fixed ADD_SOULS issue
----------, Aug 19, 2023

Changes:
  • Added /clear command support
  • Slot Increaser now supports custom model data
  • /apply command now works with non-armor items
  • REPEATING trigger now defaults to 1s frequency if none is set
  • REACH effect now works without a location target
  • Fixed MORE_DROPS effect working with colored shulker boxes
  • Fixed ADD_SOULS issue
----------, Aug 19, 2023

Changes:
  • Added REMOVE_HEALTH:<HEALTH> - take entity's health away, ignores armor and does not play damage animation for player
  • Added REMOVE_HEALTH_DAMAGE:<HEALTH> - Take entity's health away, ignore armor play damage animation for player
  • Fixed right-click armor swap not triggering EFFECT_STATIC
  • Potion time for 1.19 versions and previous has been updated - should resolve the new display update for potion times
  • HAS_ENCHANTMENT_IN_HAND_OF now works with mobs
  • AureliumSkills terraform skill no longer causes durability damage to tools
  • Updated AureliumSkills hook
  • Updated Lands hook
  • Fixed PUMPKIN effect with keep inventory on
  • BREAK_BLOCK effect can no longer break same block multiple times
  • Resolved minor console error with MORE_DROPS effect
----------, Aug 14, 2023

Changes:
  • A visual update to potion effects, instead of random numbers it now shows infinity symbol for permanent potion effects (e.g. on armor) (before -> after)
    [​IMG]
  • Added better EFFECT_STATIC support for second hand
  • Added /heal support for armor and held item effects
  • Added permissions to plugin.yml file
  • Fortune enchant now works with NETHER_GOLD_ORE
  • Fixed trench-blacklist setting not working
  • Readded "has enchantment in hand of" condition
  • Fixed DISABLE_ACTIVATION not working
  • Fixed targets being mixed up after WAIT effect
  • Fixed /ae debug disable not disabling all debug
  • Slot increaser item no longer shows banner pattern in lore
  • Whitescroll item no longer shows banner pattern in lore
  • Removed combo-limit from config.yml
  • Fixed minor error with MORE_DROPS effect
----------, Aug 5, 2023

In-game editor has been fully reworked, now with better layout, better editing and easier to use.
[​IMG]
----------, Aug 5, 2023

Changes:
  • Fully reworked AureliumSkils support. Extra drops are now handled correctly, if broken with telepathy will be teleported to inventory, if with smelt they will be smelted. This took hours on hours to perfect.
  • Huge improvements to performance: trigger is now only enabled if any enchant utilizes it, otherwise it will no longer do checks
  • Added %block x%, %block y%, %block z% placeholders
  • Fixed 1.17.1 loading
  • CATCH_FISH now only activates with fishing drops
  • MORE_DROPS no longer works with player-placed blocks
  • Fix for Water Walking people were able to mine obsidian by mining block next to it
----------, Jul 30, 2023

We've launched an early test version of in-game editor. It's accessible with the /ai editor command. It features a ton of features that will ease the use of it, including chat auto-completion of values, ability to insert into chat the value you are editing, wiki links built-in for each value and intuitive, categorized layout.

Leave your feedback on our Discord server by clicking here (leads to discords forum thread)

It's now possible to edit only currently available items, but in next version we're adding more features, such as creating custom items, adding new triggers, unsetting values etc.

[​IMG] [​IMG] [​IMG] [​IMG]
----------, Jul 28, 2023

In-Game Editor coming next update!
Changes:
  • Reloading items now reloads their loot generation table
----------, Jul 23, 2023

Changes:
  • Breaking Clay blocks with Telepathy (TP_DROPS) now drops correct amount of clay
  • Further work on in-game editor, it's coming out soon!
  • Improved durability calculations for tools
  • Fixed few minor issues with effect handling
----------, Jul 22, 2023

Changes:
  • A lot of work has went into the in-game editor, releasing soon!
  • ARROW_HIT trigger now works with blocks
  • %block type% condition now returns null if block is invalid
  • Effects that are misconfigured and fail to activate will now give more information about it, including username that activated it, trigger type & more
  • Fixed issues with Lands hook
----------, Jul 20, 2023

Changes:
  • Added %trigger type% variable for effects, conditions
  • SET_BLOCK now supports RIGHT_CLICK trigger
  • Fixed triggers reading from invalid YAML files
----------, Jul 18, 2023

We are thrilled to announce that soon, a ground-breaking feature that is set to revolutionize the way you interact with custom items– an intuitive, in-game editor! This dynamic tool offers built-in guides and auto-completion, making it easier than ever to customize and fine-tune your items directly within the game. Here is a sneak peek of the editor in action:
[​IMG]
Changes:
  • Fixed minor error with McMMO skills when using BREAK_BLOCK effect
  • Improvements to performance with processing effects, conditions
  • Fixed rare error in console with loot generation
  • Few other small fixes
  • Fixed issues with Lands hook
  • Improvements with trigger performance and multithreading
  • Some internal code improvements and refactoring
----------, Jul 17, 2023

Changes:
  • Added HOOK_ENTITY trigger, CATCH_FISH no longer activates with entities
  • Added OFF_HAND support to right-click triggers
  • Fixed issue with REPAIR and ADD_SOUL effects.
  • Updated CATCH_FISH trigger, now only works with fish
  • Fixed ACTION_BAR effect trying to activate on non-player entities
  • Few minor tweaks and improvements
  • Fixed trident issue with throwing
  • Updated config sounds to new sound format
----------, Jul 9, 2023

Changes:
  • Added Armor Trims support [​IMG]
  • Added Lands support for land protection
----------, Jul 4, 2023

Changes:
  • Added LWC support
  • Added GriefPrevention support
  • Added Towny support
  • Improved ItemsAdder support, mining effects now work properly
  • ItemsAdder durability support has been improved
  • Added >= and <= support for conditions
  • Overhauled Vein mining with block detection improvements
  • EXP effect no longer drops experience for silktouch breaks
  • CATCH_FISH no longer triggers when hooked with an item
  • Performance improvements
----------, Jul 2, 2023

Resource Information
Author:
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Total Downloads: 266
First Release: Jul 2, 2023
Last Update: Dec 20, 2024
Category: ---------------
All-Time Rating:
12 ratings
Find more info at discord.gg...
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